Dark Alliance Xbox S Review – Worth the Grind?

Our Dungeons and Dragons Dark Alliance Review shows how the world of Dungeons & Dragons comes to life in an explosive action brawler filled with real-time combat and dynamic co-op. Play as iconic D&D heroes and join up to three other friends to battle legendary monsters, earn powerful gear, and unlock new abilities to take on even bigger challenges.

Dungeons And Dragons: Dark Alliance Review Pros:

  • Decent graphics.
  • 2.68GB download size.
  • 1000 Gamerscore.
  • Action RPG gameplay.
  • Colorblind support.
  • The controller has two presets.
  • An opening tutorial section that teaches you how to fight and loot.
  • Four characters- Drizzt Do’Urden (Ranger), Catti-Brie (fighter), Wulfgar (barbarian), Bruenor Battlehammer (fighter).
  • Hand-drawn animated cutscenes.
  • Online and offline support. Set your option in-game and change on the fly.
  • 3rd person perspective.
  • Camp is your hub space – map to select campaigns, reward chests, merchant to buy, sell and upgrade loot, and the trophies room.
  • Campaigns have 3 acts.
  • Combo counter.
  • Damage numbers pop up on the screen.
  • Six difficulties that tell you the recommended combat score.
  • Your combat score is calculated on gear and stats.
  • Loot has rarity levels.
  • Fast loading times.
  • Some seriously cool-looking armour.
  • Combat has combos, ranged, melee, and an ultimate move, along with a handy lock-on.
  • Defensive moves include dash, dodge, block, and parry moves.
  • Can skip cutscenes if you so wish.
  • Break mining points up for crystals that come in rarity levels.
  • Acts will have the main objective with a few optional ones.
  • People will interact with you and call you by your character type.
  • Funny animations for the enemies, like ass hitting.
  • Short rest- once you clear an area of enemies, a fire will spawn for a limited time. Use it to replenish health/stamina, or don’t use it to increase loot rarity level rewards. Using the fire for healing will also respawn all enemies.
  • Areas in the game are big and allow you to go multiple ways and find secret routes and rooms.
  • Elite enemies are tougher, bigger enemies.
  • A hot and cold mechanic that allows you to get warm so you can go through ice fields unscathed.
  • Death resets you back to a checkpoint (fire if activated) or back to the level start.
  • Stamina is used for combat, Evasion, and using abilities. Enemies get exhausted and can be beaten more easily.
  • End of a level breakdown of performance and unlocks rewards.
  • Skill tree to buy new passive abilities.
  • The Journal menu gives details on enemy bios, paintings, relief, tablets, and tomes.
  • Skins act like transmogs and allow you to change the appearance of your gear without adding any stats or bonuses to it. Cosmetic only.
  • Set bonuses are where you get X amount of the same set to activate additional buffs.
  • Gold is used to buy skills in the tree, upgrade equipment, and buy new gear.
  • In-game loot is displayed as a type of gear and rarity level and isn’t revealed until you get back to the camp.
  • Can replay levels.
  • The camp has a test dummy that gives feedback on your attack and damage. (Pro-tip- you can earn the combo achievements here)
  • Excellent voice work.
  • Crystal’s along with gold, is used to upgrade your gear. You need the correct crystal rarity to do so, but you can pay to upgrade or downgrade collected crystals.

Dungeons And Dragons: Dark Alliance Review Cons:

  • Cannot change a character’s name, race, role, or anything.
  • Picking a campaign involves clicking the map, setting the difficulty, then traipsing across the hub to the portal.
  • Lock-on only works with enemies you are facing, not where the camera is facing.
  • You are forced to do the tutorial, yet the very first level has you reading all the tutorials again.
  • Hard to see loot, especially coins on the floor.
  • You can’t equip and use loot in a game and have to wait until you finish the level or return to the camp.
  • Tries to add Dark Souls-like mechanics, and it doesn’t really fit.
  • Enemies will repeat lines and layouts.
  • Combat can get very messy with large numbers, especially as lock-on breaks so regularly.
  • Can get stuck in a loop as fire choices are permanent for that level run.
  • Hard to always judge blocking and parrying.
  • Combat is fast, but lock-on and fighting movements are slow.
  • Quitting back to camp loses all earned progress and loot.
  • Combat always feels the same.
  • Playing solo is not that fun.
  • Acts/levels just abruptly end.
  • The end of the level tally screen is unskippable.
  • Levels are very long, and you cannot quit.
  • Everything is heavily scripted, meaning you never miss anything.

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Dungeons And Dragons: Dark Alliance:

Official website.

Developer: Tuque Games

Publisher: Wizards Of The Coast

Store Links-

Steam

PlayStation

Xbox

Dungeons And Dragons: Dark Alliance Review

Jim Smale

Graphics
80%
Sound
70%
Accessibility
70%
Length
70%
Fun Factor
80%

Summary

Dungeons And Dragons Dark Alliance – The Thrills and Highlights of Gameplay:
Dungeons and Dragons: Dark Alliance throws you into a fast-paced action RPG where real-time combat, gear upgrades, and co-op chaos take centre stage. You choose from four iconic D&D heroes, each with unique abilities and playstyles, and dive into campaigns split into three acts. The game features a combo counter, damage numbers, and six difficulty tiers based on your combat score. Gear comes in rarity levels, with set bonuses and transmogs for cosmetic flair. Combat blends melee, ranged, and ultimate moves with defensive options like dodge, block, and parry. The camp hub lets you upgrade gear, test combos, and replay missions. Secret routes, elite enemies, and optional objectives add replay value, while short rests offer strategic trade-offs between healing and loot rarity. Skill trees, journals, and animated cutscenes round out the experience.

Dungeons And Dragons: Dark Alliance – Where It Falls Short: Key Negatives:
Despite the flashy combat, Dungeons and Dragons Dark Alliance struggles with clunky mechanics and design flaws. Lock-on only works with enemies you’re facing, not where the camera points, making fights messy, especially with large enemy groups. Loot visibility is poor, and you can’t equip new gear mid-level. The forced tutorial repeats itself, and quitting to camp wipes all progress. Combat feels repetitive, blocking and parrying are hard to judge, and solo play lacks excitement. Levels are long, scripted, and abruptly end, with an unskippable tally screen. Fire choices are permanent per run, and the Dark Souls-inspired mechanics feel out of place.

Dungeons And Dragons: Dark Alliance – Immersive Story and Narrative Elements:
The game delivers hand-drawn animated cutscenes and solid voice work that bring the world of Dungeons and Dragons Dark Alliance to life. While the story isn’t deeply layered, characters are called by their class in dialogue, and enemy animations add a touch of humour. The journal system adds lore through bios, tomes, and tablets, giving players a reason to explore beyond combat.

Dungeons And Dragons: Dark Alliance – Visual and Performance Aspects:
Dungeons and Dragons Dark Alliance runs well on Xbox Series S, with fast loading times and decent graphics. Armour designs stand out, and the UI offers helpful feedback via the test dummy. The game supports colorblind modes, controller presets, and both online and offline play. Areas are large with multiple paths, and the hot and cold mechanic adds environmental variety.

Dungeons And Dragons: Dark Alliance – Overall Verdict: Is It Worth Playing?:
Dungeons and Dragons Dark Alliance offers fun co-op brawling and gear grinding for fans of action RPGs, but it’s held back by awkward mechanics and repetitive combat. It shines in short bursts with friends, especially when chasing loot and achievements, but solo players may find it lacking. The game nails the D&D vibe but stumbles in execution.

Back of the Box Quotes:
“Fire, loot, and fury, Dark Alliance brings the chaos.”

74%

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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