Dungeons & Dragons Dark Alliance Review (PlayStation 5)

For our Dungeons And Dragons Dark Alliance Review we show how the world of Dungeons & Dragons comes to life in an explosive action brawler filled with real-time combat and dynamic co-op. Play as iconic D&D heroes and join up to three other friends to battle legendary monsters, earn powerful gear, and unlock new abilities to take on even bigger challenges.

Dungeons & Dragons Dark Alliance Review Pros:

  • Decent graphics.
  • 2.68GB download size.
  • Platinum trophy.
  • Action RPG gameplay.
  • Colorblind support.
  • The controller has two presets.
  • An opening tutorial section that teaches you how to fight and loot.
  • Four characters- Drizzt Do’Urden (Ranger), Catti-Brie (fighter), Wulfgar (barbarian) Bruenor Battlehammer (fighter).
  • Hand-drawn animated cutscenes mixed with in-game scenes.
  • Online and offline support. Set your option in-game and change it on the fly.
  • 3rd person perspective.
  • The Camp is your hub space – the map is used to select campaigns, reward chests, merchants to buy, sell and upgrade loot, and a trophies room.
  • Campaigns have 3 acts with the final one being shorter but a big boss fight.
  • Combo counter.
  • Damage numbers pop on the screen.
  • Six difficulties that tell you the recommended combat score.
  • Your combat score is calculated on gear and stats.
  • Loot has rarity levels.
  • Fast loading times.
  • Some seriously cool-looking armor.
  • Combat has combos, ranged, melee, and an ultimate move along with a handy lock-on.
  • Defensive moves include dash, dodge, block, and parry moves.
  • Can skip cutscenes if you so wish.
  • Break mining points up for crystals that come in rarity levels.
  • Acts will have the main objective with a few optional ones.
  • People will interact with you and call you by your character type.
  • Funny animations for the enemies like ass-hitting and having them run away.
  • Short rest- once you clear an area of enemies a fire will spawn for a limited time. Use it to replenish health/stamina or don’t use it to increase loot rarity level rewards. Using fire for healing will also respawn all enemies.
  • Areas in the game are big and allow you to go multiple ways and find secret routes and rooms.
  • Elite enemies are tougher bigger enemies.
  • If you listen to the enemies they actually call you out by name or race.
  • Enemies react more and can run away or gang up.
  • A hot and cold mechanic that allows you to get warm so you can go through ice fields unscathed.
  • Death resets you back to a checkpoint (fire if activated) or back to the level start.
  • Stamina is in use for combat, Evasion, and using abilities. Enemies get exhausted and can be beaten easier.
  • End of a level breakdown of performance and unlocks rewards.
  • Skill tree to buy new passive abilities.
  • The Journal menu gives details on enemy bios, paintings, relief, tablets, and tomes.
  • Skins act like transmogs and allow you to change the appearance of your gear without adding any stats or bonuses to it. Cosmetic only.
  • Set bonuses are where you get X amount of the same set to activate additional buffs.
  • Gold is used to buy skills in the tree, upgrade equipment, and buy new gear.
  • In-game loot is displayed as a type of gear and rarity level and isn’t revealed until you get back to the camp.
  • Can replay levels.
  • The camp has a test dummy that gives feedback on your attack and damages. (Pro-tip- you can earn the combo achievements here)
  • Excellent voice work.
  • Crystal along with gold is used to upgrade your gear, you need the correct crystal rarity to do so but you can pay to upgrade or downgrade collected crystals.
  • You can replay levels and upgrade to take on harder enemies.

Dungeons & Dragons Dark Alliance Review Cons:

  • Cannot change characters’ names, races, roles, or anything.
  • Lock-on only works with enemies you are facing not where the camera is facing.
  • The first few acts are actually the worst ones of the lot and quite the slog.
  • You are forced to do the tutorial yet the very first level then have you reading all the tutorials again.
  • Hard to see loot especially coins on the floor.
  • You can’t equip and use loot in a game and have to wait until you finish the level or return to the camp.
  • Tries to add Dark Souls-like mechanics and it doesn’t really fit.
  • Enemies will repeat lines and layouts.
  • Combat can get very messy with large numbers especially as lock-on breaks so regularly.
  • Can get stuck in a loop as fire choices are permanent for that level run.
  • Hard to always judge blocking and parrying.
  • Combat is fast but lock-on and fighting movements are slow.
  • The ending is just a cutscene, No credits or congratulations instead you just go back to the hub and carry on.
  • Quitting back to camp loses all earned progress and loot.
  • Combat always feels the same.
  • Levels are very long and you cannot quit out.
  • Everything is heavily scripted meaning you never miss anything and constantly feel guided rather than exploring.

 

Related Post: Fantasy Empires Review (Steam)

Dungeons & Dragons Dark Alliance:

Official website.

Developer: Tuque Games

Publisher: Wizards Of The Coast

Store Links-

PlayStation

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.