Feather Review (PlayStation 4)
Feather is a serene game about exploration and immersion in a beautiful landscape. Become a bird, fly around and lose yourself in zen-like flow whilst listening to the soothing ambient soundtrack.
- Beautiful polygonal graphics.
- 412mb download size.
- Platinum trophy.
- Easy and fast Platinum trophy.
- Invert axis and sensitivity sliders.
- Cross play-on/off.
- Controls- invert axis, sensitivity, and Centre dot on/off.
- Solo or online play.
- Lush vibrant world.
- Chilled piano soundtrack.
- Simple easy to use controls.
- Can pause regardless of online or offline.
- Island has a day/night cycle with many biome types like jungle and snow.
- Crash-when you crash, the game automatically rewinds time for you and you choose when to stop it.
- Portal/gates you can fly through.
- No set goals/missions.
- Online is redundant, all you do is maybe see other people flying around.
- No real interaction.
- Lacks replay abilities.
- Some bland locations.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 6/106/10
- Fun Factor - 8/108/10
Feather is an odd one. I mean it’s not a game in any way and instead is an experience. You play as a bird and just fly around a big open island. The island itself has some good locations but also some bland not so nice locations. You can do very basic flying techniques from barrel rolls to turning around and slowing down. Online shows other players flying around but to be honest who cares, you cannot interact with them and you never really see anyone anyway. there is no real difference between this version and the Nintendo Switch aside from Gyro controls. The experience is alright if you really must waste some time or if you are intoxicated and can’t move but there is just nothing engaging about the whole thing.