Final Apex Review (Xbox Series S)
For this Final Apex Review review, where we play an arcade racing game set in the near future. And get behind the wheel of 7 unique cars, each with its own stats, and handle a race at crazy speeds around 70 tracks across career and series game modes.
Final Apex Review Pros:
- Decent graphics.
- 1.3GB download size.
- Racing gameplay.
- Three ways to play – Career, Series, and test drive.
- Seven vehicles to unlock in career with two unlocked initially. Each has unique stats for power, speed, brake, and steering.
- Three driving views – cockpit, close, and far.
- Music volume button that can also turn the music off.
- Banging techno-like soundtrack.
- Familiar controls.
- The career mode has 70 tracks/events to unlock.
- Unlock new tracks and cars by scoring points in events.
- Auto saves regularly.
- The series race mode is set up of seven seasons and you have to finish one to unlock the next.
- Every car has seven color choices.
- In the series of race events, you stop the ever-moving cursor to see your grid position.
- Neon font used in the game.
- Test drive mode is just a case of picking any unlocked car and racing it on any unlocked race track/location.
- Full stats screen on the main menu.
- Nails the sense of speed.
- The appeal is the difficulty.
Final Apex Review Cons:
- No tutorials.
- Hitting ANY part of the grass will have you basically stopping dead.
- The handling is loose and takes a lot of getting used to.
- No achievements.
- Cannot rebind controls.
- Boasts no settings at all.
- No multiplayer.
- The more corners the more the game shows its flaws.
- Doesn’t have any online/local leaderboards.
- The driving views are not brilliant with the cockpit one actually being a hindrance.
- Cannot change the units used to its Kmh.
Related Post: Gunbrella Preview (Steam)
Final Apex:
Official website.
Developer: Hyper Iteration
Publisher: Hyper Iteration
Store Links –






