Ghostrunner Review (Steam)
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
- Awesome graphics.
- 21488mb Download size.
- Steam achievements.
- Controller support.
- Graphics-fullscreen, resolution, resolution scale, fidelityFX upsampling, FidelityFX sharpening, fidelityFX sharpening scale, DLSS, DLSS mode, anti-aliasing, post-processing quality, shadow/texture/effects/material quality, blur, gore effect, frame rate limit (30/60/120/144/240/unlimited), the field of view slider and Ray tracing.
- Controller-9 schemes, invert axis and sensitivity sliders, and rumble.
- Keyboard-rebind keys and mouse sensitivity.
- First-person perspective.
- Opening tutorial section.
- Lightning fast-paced combat.
- Repetition and learning is the key as you learn the rhythm of the level from who to kill first to what walls to run.
- Wall running, sliding, ramp sliding for speed.
- Air dodges- can slow down time and move to avoid bullets yet home in on the enemy.
- Gorgeous dark gritty Cyberpunk world.
- Infuriatingly flowing.
- Instant respawn.
- Level design has an almost puzzle-like element to it.
- Brutal gory combat.
- So satisfying when you nail the perfect run or even just kill a guy spectacularly.
- One hit one kill.
- No fullscreen option.
- Small text despite the scale sliders.
- No custom controller setup.
- Checkpoints are far apart.
- Infuriating at first.
- Very reflex heavy.
- A lot of cheap deaths.
- A lot of repeating the same section over and over.
- Big learning curve.
- One hit one death.
- Graphics - 8/108/10
- Sound - 8/108/10
- Accessibility - 7/107/10
- Length - 8/108/10
- Fun Factor - 9/109/10
Ghostrunner is easily described as deadly Parkour or ninja simulator. Either way, this is one of the most visceral in your face experiences I have played in a while. You play as a man with a blade who can Parkour and jump all over the level, slow downtime, and generally fuck people up. It took a lot of patience to understand and get to grips with the sheer speed of it all as it’s on the same speed levels as a Quake or Unreal tournament. The action is fast and hectic but it’s also unforgiving. Ghostrunner is not a game where you just run and jump around dicing dudes up, Ghostrunner is a game where die a lot you learn a lot and you replay sections over and over as you perfect the route needed to pass. For this, I still believe it’s almost a puzzle game as you plot who to take out first, what to do when you stand here and do that. Either way, you look at it Ghostrunner is rather impressive with a glorious world that you will never see as you jump and slide around the place messing people the fuck up. All I want to emphasize is the game is brutal the game is annoying but the game is satisfying and so much fun… Eventually. Overall Ghostrunner is a game you will love to hate.