Ghostrunner Review (Steam)

Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.

Pros:

  • Awesome graphics.
  • 21488mb Download size.
  • Steam achievements.
  • Controller support.
  • Graphics-fullscreen, resolution, resolution scale, fidelityFX upsampling, FidelityFX sharpening, fidelityFX sharpening scale, DLSS, DLSS mode, anti-aliasing, post-processing quality, shadow/texture/effects/material quality, blur, gore effect, frame rate limit (30/60/120/144/240/unlimited), the field of view slider and Ray tracing.
  • Controller-9 schemes, invert axis and sensitivity sliders, and rumble.
  • Keyboard-rebind keys and mouse sensitivity.
  • Hud-on/off.
  • First-person perspective.
  • Opening tutorial section.
  • Lightning fast-paced combat.
  • Repetition and learning is the key as you learn the rhythm of the level from who to kill first to what walls to run.
  • Wall running, sliding, ramp sliding for speed.
  • Air dodges- can slow down time and move to avoid bullets yet home in on the enemy.
  • Gorgeous dark gritty Cyberpunk world.
  • Infuriatingly flowing.
  • Instant respawn.
  • Level design has an almost puzzle-like element to it.
  • Brutal gory combat.
  • So satisfying when you nail the perfect run or even just kill a guy spectacularly.
  • One hit one kill.

Cons:

  • No fullscreen option.
  • Small text despite the scale sliders.
  • No custom controller setup.
  • Checkpoints are far apart.
  • Infuriating at first.
  • Very reflex heavy.
  • A lot of cheap deaths.
  • A lot of repeating the same section over and over.
  • Big learning curve.
  • One hit one death.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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