Ghosts N Goblins Resurrection Review (PlayStation 4)

Read our Ghosts N Goblins Resurrection Review\ as it takes a look at the nostalgic yet completely reimagined storybook world that unravels before your very eyes. Taking ideas from both Ghosts ‘n Goblins and Ghouls ‘n Ghosts and giving birth to a whole new game entry, Resurrection is a title worthy of its name.

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Ghosts N Goblins Resurrection Review Pros:

  • Beautiful hand-drawn style graphics.
  • 6.23GB download size.
  • Works on Playstation 5.
  • Platinum trophy.
  • Action-platformer gameplay.
  • Controller settings – two control types and set rapid-fire to attack 1, attack 2, or off.
  • Display settings – display Hud (on/off), Hud size (small/medium/large), weapon Hud (on/off), magic Hud (on/off) and brightness slider.
  • Challenges – act like in-game achievements.
  • Five save slots.
  • Four difficulties – Page, Squire, Knight, and legend.
  • Local co-op support. (Can join at any time from the pause menu)
  • Two starring positions – choose either Graveyard or Execution grounds.
  • Umbral Bees – Collect these in-game and spend them on the Umbral tree to learn new magic and skills, also where you change magic.
  • Each section on the map shows how many Umbral Bees and chests there are and how many you have found.
  • Difficult.
  • Health is based on your armor – every hit has you lose some of it until you are just in your underwear then it’s death.
  • Death – you respawn as a star and can move around for a limited time or until you are hit, this allows you to skip parts.
  • Checkpoints in levels if your difficulty allows.
  • Can shoot left, right, and up along with crouched shooting in the same directions.
  • Treasure chests drop armor.
  • Enemies can drop armor.
  • All the environments are animated from the foreground to the background.
  • Weather effects.
  • Enemies have detailed animations.
  • Decent loading times.
  • Remixed soundtrack.
  • Very nostalgic yet modern feeling.
  • Levels will change as you play and move around.

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Ghosts N Goblins Resurrection Review Cons:

  • Takes some getting used to the movement and jumping.
  • Difficult.
  • Can be hard to judge jumps.
  • Level design in places is chaotic and confusing.
  • No history section on the game.

Related Post: Chicory A Colourful Tale Review (PlayStation 5)

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Ghosts N Goblins Resurrection:

Official website.

Developer: Capcom

Publisher: Capcom

Store Links-

PlayStation

Xbox

Steam

Steam Digital Code From CDKeys

Nintendo

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Summary

Ghosts N Goblins along with Ghouls N Ghosts were good games that always divided opinions on whether they were good or not. The reason being it was a notoriously difficult game, many gamers wouldn’t see anything past the first zone so that automatically made it shit. Gamers that kept at it and got through it would admire the intricate level design and brutal difficulty. I was very much in the “I like to watch people’s pain” camp. Having a remaster come out for a game like this is always interesting as it makes you wonder if they would tweak it in any way. Well in Ghosts N Goblins Resurrection they do not tweak the difficulty in fact I swear it a lot harder, they do add in difficulty settings but even on the easiest of setting it’s a challenge. The all-new hand-drawn graphics style is beautiful and I love how when it’s loading in it’s like a blank canvas getting bright watercolors. The animations and jumping are a real bit though as the movements make judgment real hard. The music has had a makeover that’s just as impactful as before. They have added to the game by having an Umbral tree where you go and collect the Umbral Bees to then unlock new magic and skills. It all comes together into a wonderful package that will still divide gamers on the actual merits of the game but make no doubt about it, Ghosts N Goblins is a game that needs to be played so you can make up your own mind.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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