Loot River Review (Steam)



For this Loot River Review we explore procedurally generated labyrinths in a dungeon crawling action roguelike that combines tense, real-time combat with spatial block-shifting – slide blocks of ancient ruins, fight bestial abominations, loot, explore, level up, strategize, cast powerful spells, die, and wake up anew.

Loot River Review Pros:

  • Pixel art graphics.
  • 2.08GB Download size.
  • Steam achievements.
  • Full controller support.
  • Graphics settings – window mode, resolution, v-sync, shadows, ambient occlusion, water quality, and noise.
  • Accessibility settings – Font size, platform guides, enemy outlines, screen shake, Colourblind mode, vibrations, solid UI background, and easy mode.
  • Roguelike gameplay.
  • Can rebind controls for both keyboard and the controller.
  • Top-down view.
  • The Gimmick is you can move pieces around the level and they are shaped like Tetromino so they fit and slide particular ways.
  • Puzzle-like elements to the traversal.
  • The main hub you revisit after each death and here are shops, potions, and more.
  • Potions are used to replenish health but you can also bet some with this Alchemist guy that will double your bet if you make it back to him.
  • Every run is timed.
  • Knowledge is found/earned and is used to buy permanent unlocks on the massive skill tree.
  • Earn EXP and get a point to level up your stats – strength, vitality, dexterity, endurance and intelligence.
  • The maps uncover as you explore. A line will be made to show your movements.
  • You have a huge level which can end by you ascending to the next level which is Sanctuary (your hub) and then you carry on with your journey.
  • Upon death everything is randomised and reset from the first location to your loadout.
  • Modifiers can be found/earned and activated/deactivated on future runs.
  • Earn bonus rewards for completing locations quickly.
  • Find lost characters to have them in Sanctuary and each have unique features/rewards.
  • Until you ascend to the next location you can just keep revisiting and going over the current location.
  • Breakable objects.
  • Traps are everywhere and spread so if you set fire to a wooden panel/floor it will then pass to the next and so on.
  • Loot can drop from enemies, Breakable objects and chests.
  • As you progress more elements are added in like stairs, different ledge heights etc.
  • Combat does boast dodging, poise, countering and parrying.

Loot River Review Cons:

  • Despite all the accessibility options the combat is really tricky to master.
  • No way to control the camera.
  • You have to go through so much just to get basic options like weapon choice and character building.
  • Tutorial tips are doled out at a slow pace.
  • Takes a while to get going.
  • The story is really broken up.
  • The loot pool is initially small and full of repeated objects.
  • Got stuck on the scenery a few times.
  • Having to start from square one is a but tedious.

Related Post: Revita Review (Nintendo Switch OLED)

Loot River:

Official website.

Developer: straka.studio

Publisher: straka.studio

Store Links – 

Steam

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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