Mail Mole Review (Xbox Series S)
Mail Mole is a charming 3D platformer featuring Molty, the fastest delivery mole, in his quest to save Carrotland from disaster! Explore magical worlds, make new friends, race against Mecha-Moles, find collectibles, solve puzzles and deliver awesomeness to the end of the world!
- Bright chunky cartoon-style graphics.
- 1.9GB download size.
- 1000 Gamerscore.
- 3D platformer gameplay.
- Opening tutorial.
- Medals-earn Bronze, Silver, and Gold medals by beating the level within a time limit.
- Carrots-collect in level and you lose a percentage of them upon death.
- The game plays out where you are moving underground and you jump up to do things like slide or slam boxes, hold jump to go higher.
- Four areas to explore.
- Level select for each world.
- Main hub you can go around.
- The main goal is to restore power.
- Fun level variations like slalom style racing levels.
- Carrots are currency.
- Radishes-each level has 3 to find and collect and can be exchanged for rewards.
- Rick’s store-in the hub and is where you buy costume items and accessories.
- Actions-jump, charged jump, dive, dash, and sprint and you can rewatch tutorials in the action guide menu.
- Boss battles.
- Scarlett races-once you finish an area you can race against bots and earn power cells.
- Easy achievements.
- Feels laid back.
- Unlock new shop items by playing.
- Levels can have special circumstances like collect X amount of keys to open a door.
- Short bite-sized levels.
- No voicework.
- Vibrates way too much.
- Slow pace to it all.
- Doesn’t show level completion times beforehand.
- Music all sounds the same.
- The costumes and accessories are very bland and unappealing.
- Not great signposting.
- Races don’t have difficulties or guidelines to help.
- Only one control layout.
- One difficulty.
- Slow death restart.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessibility - 8/108/10
- Length - 7/107/10
- Fun Factor - 8/108/10
A nice little platformer with the Gimmick of you spends most of the game underground! It has a sense of games you have played before but it does demand its own sense of fun and character building. I liked how you could play it as a laid-back sort of game or go real deep and start doing speed run style run-throughs. like I say it never felt like it pushed the genre forward or did anyone thing amazing but it kept it tight, controlled and for that, it is a fun little game that is worth checking out especially if you are a fan of 3D platforming.