Micetopia Review (PlayStation 4)

In Micetopia you play as a brave mouse who must fight, jump and explore its way through a world of mystery. Overcome enemies, gain new powers, and rescue your compatriots from the clutches of their captors.
Pros:
- Pixel art graphics.
- 82.63MB download size.
- Platinum trophy.
- Initial tutorial pop-ups with controls.
- Action-platformer gameplay.
- Map uncovers as you play.
- Metroidvania styling going on.
- Modern Chiptune sounding soundtrack.
- Nice looking Hud with your health showing as a ranch with hearts on it.
- Little green stones to collect from enemies.
- Death-get put back to town.
- The town is like your hub where you can talk with any rescued people and learn new abilities.
- Very easy to learn.
- Some cool animations.
- Simple hack and slash combat.
- Secret area portals.
- The goal is to rescue the townspeople and gather all the fountain fragments.
- Breakable items that may contain health or orbs.
- Save and exit option.
- Enemies and breakables respawn after leaving the screen.
- Unlock new weapons and abilities as you rescue people.
- No penalty for death except starting at the dungeon start again.
- Unlock fast travel points in the Caves.
- Play how you want.
- Slight puzzle elements.
- Supports both analog and d-pad controls.
- Upgrade your weapons with green stones.

Cons:
- Bad hit detection and I’m looking at you Breakable vases, why so precise?
- Enemies can fly through walls.
- Had enemies stuck in the middle of my character?
- A lot of trial and error.
- Takes a short while to get what the game is about.
- Can just farm a screen over and over.
- Low-level lighting makes it hard to see enemies.
- Can pan the screen around and at times the Hud can hide enemies.
- Very grindy when upgrading weapons.
- Can only use one fast travel point.
- No replay level.

