Miitopia Review (Nintendo Switch)
Head out on a hilariously quirky quest with your favorite Mii characters in our Miitopia Review, where new surprises await at every turn, so join us as we go on an adventure!
Miitopia Review Pros:
- Big bright cartoon graphics.
- 3 GB download size.
- Opening tutorial.
- Screenshot button to capture your moments.
- Turn-based combat.
- Can watch fight replays.
- Auto battle option.
- Can use Mii characters from Tomodachi life and your friend’s list.
- Earn EXP and level up to increase stats and unlock new abilities.
- Six jobs (classes) Warrior, Thief, Mage, Cleric, Popstar, and Chef. You can see their job outlines before picking one. Each one has unique stats and abilities.
- Inn-Place your characters in rooms to increase friendship levels, Buy gear, Eat food to increase stats, and rest up to refill HP and MP gauges. Mini-games are here where you use collected tickets and you can play roulette and rock paper scissors.
- World map, Can unlock alternate routes and replay old levels.
- Autosaves regularly.
- Random encounters.
- Amiibo- Unlock costumes or game tickets.
- Save and quit option.
- Friendship-Work together, Talk, and eat to increase friendship levels which in turn unlock new attacks and buffs in combat and can unlock bonus loot.
- Easy to play.
- Nice introduction to the RPG genre.
- Every character acts and interacts differently with each other.
- Enjoyable time sink.
- Medals- In-game achievements. 259 of them to unlock.
- Records- Rewatch battles, Your screenshot album with upload feature, Bestiary, Journal, items, and rewatch any cut scenes.
- Decent storytelling.
- Levels can have a fork in the road meaning different outcomes and increasing replayability.
- Pick your team when leaving the inn.
- Faces- These are taken from NPC and you need to get them back by defeating enemies. Collecting faces unlocks new perks.
- Spotpass support.
- Food- Characters will love or hate food which will determine how much boost the food gives to your stats.
Miitopia Review Cons:
- Have to reload the Amiibo level to scan multiple Amiibo.
- No touchscreen support.
- Game kind of plays itself.
- Amiibo costumes are low-level and only worth doing straight away.
- Lots of downtime between battles.
- You can only buy what the characters want.
- Little in the way os new additions.
- No fast-forward options.
- Characters complain of being hungry constantly without any real way to successfully generate food.
- Can’t see enemy health bars.
- No turn order bar.
- No healing between battles.
- Take a break cutscene pops up so often.
- Very grindy after the first few worlds.
- Interaction between characters in level is not very fluid and can create some very awkward-sounding conversations.
Related Post: MushihimeSama Review (Nintendo Switch)
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessibility - 7/107/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Let’s be honest, It was a surprise that this game was even considered for a re-release on the Switch. It launched to middling reviews and didn’t really offer a lot. After finishing the Switch version I found it to still be the same deal, Not offering anything new to even justify buying it again. Anyway back to it and Miitopia is a game designed to bring new players into the RPG genre I feel. It explains the mechanics and what’s expected of you but yet does it in a non-intrusive way. RPG fans will tire of the hand holding and dumbed-down mechanics but I don’t think you are the target audience. The shining crown is obviously the Amiibo integration but again it would have been better suited if this type of game came out earlier in the Amiibo life cycle. As it is Miitopia is a decent enough time waster and some enjoyment can be had but it ultimately falls just shy of greatness.