More Dark Review (PlayStation 4)

More Dark Review (PlayStation 4)

More dark – is a two-dimensional platformer with a side view, with elements of puzzles. The game takes place in a strange place called hell. Not a single person who got there will be able to return back.

Pros:

  • Cool pixel art graphics.
  • 85.12MB download size.
  • Platinum trophy.
  • Brief tutorial screen.
  • Puzzle platformer gameplay.
  • Instant death button for restarting.
  • Simple controls.
  • Chiptune style soundtrack.
  • Easy trophies.
  • Game-get from the start to exit and on the way push boxes and kill enemies.
  • Kill enemies by jumping on them.
  • Death counter.
  • Open the exit by killing all enemies.
  • Use boxes and jumping on enemies to navigate the level.
  • Instant restarts.
  • Can replay levels.
  • Bonus levels that play out like a Breakout clone, hit enemies into the bugs and you can rack up combos.
  • New traps and mechanisms unlock over time like using bombs, one way and multiway doors, spikes, and breaking platforms.

More Dark Review (PlayStation 4)

Cons:

  • The slight learning curve with the short jump distance and height.
  • Takes a while to unlock variety.
  • Infinite lives.
  • No replayability.
  • Just you and the level, no score or leaderboards.
  • Less puzzle and more a case of nailing the jumps.

More Dark Review (PlayStation 4)

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10
7/10

Summary

More Dark is a puzzle platformer where you need to move objects and kill enemies to get to the exit of each level. It works well and is easy enough to pick up and play. Might take a short while to get used to the short jumps and how the game relies more on reflexes and timing rather than puzzle-solving. To break it all up More Dark will sprinkle in some Breakout-style mini-games which are cool despite no warning or tutorial on it happening. Overall it’s a game that doesn’t really do anything new but then it doesn’t really need to as it does a simple idea well.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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