No More Heroes Review (Nintendo Switch)

After being ranked #11 in the United Assassins Association, Travis Touchdown puts his trusty beam katana to the test as he faces off against the world’s top 10 assassins in deadly battle. It’s a long way to the top, but this all-American otaku won’t stop until he’s the #1 assassin, baby!
Pros:
- Cool cel-shaded graphics.
- 2.1GB download size.
- Two difficulties-Sweet and mild.
- Motion control support.
- Can Invert axis.
- Can skip cutscenes.
- 3D action-adventure gameplay.
- Death blow-when an enemy is dead you get a quick QTE and if successful you get a set of 3 slots spin, match them for a bonus attack/special.
- Opening tutorial split into sections and each of them is optional.
- Beam sword aka lightsaber loses power with attacks, you go into recharge mode to umm recharge it by sliding the right stick sideways.
- Weapon clash-when this happens you get a QTE and if you win, your opponent enters death blow status.
- You have high, low, and ground attacks along with high and low blocking.
- Beat attacks-high and low but these can break guards.
- Gore a plenty but in an over the top comical way.
- Arcade feel to it.
- Lock-on button for combat.
- Combo counter pops up.
- Game timers for current scenario and overall total playtime.
- Time and date are shown on the pause menu.
- Money falls out of defeated enemies.
- Full camera control.
- Savepoints can be used and you get Four save slots, the saving animation is you on the toilet.
- Humor throughout.
- Big boss battles.

Cons:
- A lot of Annoying QTE moments and feels like anything and everything has a QTE.
- Combat has a slight learning curve.
- First impressions are just a lot of tutorials.
- Stop-start action.
- Screen gets overly busy and distracting.
- Slow menu transitions.
- Interaction points don’t always describe what they do.
- Combat is slow and not that fun as you do the whole death blow sequence, it drags it all down.

