Noita Review (Steam)
Noita is a magical action rogue-lite set in a world where every pixel is physically simulated. Fight, explore, melt, burn, freeze, and evaporate your way through the procedurally generated world using spells you’ve created yourself.
- Decent pixel art graphics.
- 1367MB Download size.
- Steam achievements.
- Controller support after you turn it on.
- Graphics-fullscreen, resolution, v-sync, game renders the cursor, low-resolution rendering, cosmetic particle amount, low-quality rendering, and pixel art anti-aliasing.
- Screen shake intensity slider.
- Gameplay recorder–on/off and set memory budget.
- The keyboard and mouse can be rebound.
- Streaming integration for Twitch that allows you to cast votes, have viewers name ghosts, install streaming mods.
- Steam Workshop support for a mods-daily practice run, for example, mod, nightmare, random starting load-outs, and Finnish translation.
- Four game modes-main game, daily run, nightmare (mod or complete game to unlock it), and daily practice run.
- Progress screen-fills in as you find perks/spells and enemies encountered and any secrets.
- Save and exit option.
- Roguelike gameplay.
- Running ticker on items picked up.
- Really good physics from the way water moves to how lava drips down and fire spreads.
- You play as a character that can swap between magic and a wand bit the spells randomize every run and you can hover around with a jetpack like an apparatus.
- Find gold and treasures.
- Shops to buy abilities/magic.
- End of run breakdown.
- Plays a bit like a twin-stick shooter.
- World randomize every run.
- Big cursor on-screen to help with aiming.
- Destructible levels.
- The opening part is always the same where it shows the controls.
- Find new wands and potions to use.
- No real tutorial.
- Very baffling at first.
- Small text.
- Initial boot-up is a small window that’s hard to read and navigate on a big TV.
- Huge learning curve.
- A lot of icons that mean something or so times don’t.
- Graphics - 9/109/10
- Sound - 8/108/10
- Accessibility - 7/107/10
- Lengths - 8/108/10
- Fun Factor - 7/107/10
Noita to me is a very Marmite game, you will either instantly love it or hate it, I fall in the middle it must be said. I found the art style to be incredible and along with the music it’s definitely a looker! OK, so Noita is a spell casting roguelike where you play as a wizard and spawn with a set of random spells, off you trot I to the randomly generated cave system and look for bosses, spells, and loot. It’s all very action-packed and despite a brief control tutorial, it’s all very unforgiving and full of learning it for yourself. I spent a good chunk of time just trying to work out what the hell this game was about, I mean the physics in it are untouchable, watching fire cascade like a deadly waterfall and spreading like wildfire was a true delight, its just I spent more time dying and respawning than I did actually progressing. That’s kind of the story here, I never truly got to grips with it all, I never found the moment where it clicked and instead of delight it frustrated me. I’ve seen people enjoying Noita I’ve seen people doing crazy shit in Noita but for me, I just couldn’t break into it and enjoy myself.