Orwell’s Animal Farm Review (Steam)
Orwell’s Animal Farm is a text-based choice-driven narrative game where all animals are equal, but some animals are more equal than others. Immerse yourself in George Orwell’s story of absolute power and corruption and follow the ups and downs of Animalism.
- Hand-drawn style graphics.
- 725.60MB Download size.
- Steam achievements.
- The narrative is spoken whilst interactions are written.
- The gameplay is that of the main story being told, you can highlight different animals to react and answer scenarios.
- Can be played with just a mouse.
- The pointer will magnify the area selected allowing you to see more details.
- Animations take place at key interactions.
- Graphics-fullscreen and resolution.
- Voice over-on/off.
- Strong impactful music score.
- Simple to play.
- The story moves forward with button clicks.
- A classic story told in a uniquely engaging way.
- Has a hidden object game feel.
- Handbook-this will show encountered animals/characters, humans encountered, stamps for completed tasks, or significant events.
- You need to manage the farm in terms of getting animals to do tasks and gather food.
- Actions in the farm can have a positive or negative effect on proceedings and are shown beforehand by a green or red arrow.
- Very basic gameplay.
- Shame all text is not spoken.
- No controller support.
- Little to no replay value.
- Doesn’t actually make a point of saying it plays like a hidden object game.
- Minimal graphic settings.
- Never sure when or if it saved.
- Finding objects/interactions is simply a case of swiping the cursor around.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessibility - 6/106/10
- Length - 7/107/10
- Fun Factor - 7/107/10
Animal Farm is a classic story that is (was) read in school for me. I have read the story a few times since so I had no problem going back in. Here we get a game that is primarily a storybook with interactive segments like clicking an animal to agree or disagree on something. The only real gameplay as such is the farm part where you must choose how it all plays out and you do this by giving orders and tasks to the animals which will do good or bad things to the animals. It’s a great idea and we’ll present but it’s an odd choice of title to use for a game like this. New readers will get the main arc but not necessarily in the right context and previous readers will know the outcome and can almost navigate the game part and render it useless. At any rate Orwell’s, Animal Farm is a good idea but is less game and more a reading book with interactive bookmarks.