Outbreak The New Nightmare Review (PlayStation 4)
Return to the roots of co-op survival horror as you face monstrous hordes, scrounge for supplies and attempt to survive the nightmare. You have one life. Make it count.
- Decent graphics.
- 8.11gb download size.
- Local co op splitscreen.
- Platinum trophy.
- Zombie survival gameplay.
- Four difficulties-normal, hard, biohazard, and nightmare. Each adjusts damage and item availability.
- Controller scheme-modern or classic tank controls.
- Six playable characters-Lydia, Kane, Ivy, Harry, Hank, and Elena. Each character has their own traits and special abilities.
- Turn/look sensitivity slider.
- Resident Evil inspired.
- Three game modes-campaign, onslaught, and experiments.
- Campaign-six chapters to play through.
- Onslaught-find supplies/materials and survive against hordes of zombies.
- Experiments-game variations of set pieces and story content remixes.
- All levels and modes are unlocked from the start.
- Tutorial mission-optional.
- Vertical or horizontal split-screen option.
- Each character has their own upgrade tree.
- Full item management system where you can equip/use/combine items.
- Anything you can pick up is highlighted.
- Set camera angles.
- You have access to the map of the whole level from the off.
- Big open style levels.
- Play how you want.
- Plays in third-person perspective.
- Full 360 degrees turning and you can aim the torch up and down.
- Playtime counter in the menu.
- No Invert axis option.
- The menu is a box of tiny text and buttons.
- Initially quite overwhelming with all the choice.
- No online co-op.
- Not the fastest loading times.
- You have to stand still to use the torch.
- Aiming has no sights so you are never sure if you are shooting the right way or person.
- The tutorial just throws stuff at you with little guidance or help and feels kinda useless.
- Small inventory system at the start.
- Occasional screen tearing.
- The slowdown in places.
- Set camera angles.
- The dark game even with the brightness jacked up.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessibility - 6/106/10
- Length - 7/107/10
- Fun Factor - 7/107/10
OK, Outbreak New Nightmare is heavily inspired by the Resident Evil games, so much so the sound effects are the exact same! In terms of what Resident Evil time period it uses, it plays like a 3rd person action survival game with set camera angles. It looks like a Playstation one game whether that’s good or bad, it looks quite nice. Characters and zombies move weird however and it’s easier to just say they all move like they shot themselves and are trying to hold it in their pants. The game does a really good job of conveying the gameplay and appearance of the original Resident Evil games, but the problem is, the world has moved on, and when the camera angles are so acute and obscured it makes what should be a nostalgic trip, very frustrating. The gunplay is overly sensitive and inconsistent as you never really know where you are shooting or you cannot judge distance and angles very well. All this and then despite changing all settings, it’s so dark everywhere! I get it, make it dark and scary but when I can’t even see doors or corridors, you K ow something is wrong, this is heightened more, by the way, the light you carry works (it only works when drawing a gun and you have to stay still when aiming the gun), it makes the experience even more frustrating. Such a shame but a game can be salvaged as the additional game modes outside of the story is actually good and has neat ideas, it’s just the previous issues are always there nagging. Splitscreen means you have an extra pair of eyes and more random shooting and, to be honest, it negates a lot of the nuisances, the new characters added are welcome and I want to like the game and I can get enjoyment but only in short spurts in between the swearing at the bullshit that is constantly happening. Overall it is a game that is based on an old game and carries a lot of the baggage but it can shrug off some of the weight and make an alright survival game.