Pascal’s Wager Definitive Edition Review (Steam)

Pascal's Wager Definitive Edition Review (Steam)

Pascal’s Wager: Definitive Edition is a challenging action role-playing game set in a world of dark fantasy. Step into the shoes of Couriers, as they discover the tale behind the mysterious Dark Mist.


  • Decent graphics.
  • 11.03GB Download size.
  • Steam achievements.
  • Controller support.
  • Graphics-fullscreen, resolution, v-sync, frame rate (30/60/144/unlimited), brightness, graphics quality (low/medium/high), anti aliasing, reflections and ambient occlusion.
  • Controller settings-Invert axis, sensitivity sliders, the diagram is shown (controller/keyboard), and vibration.
  • Help-acts as a manual/tutorial.
  • Tutorial pop-ups (from the help menu) as you play.
  • Two difficulties-casual (guideposts and you are stronger) and normal.
  • 3 save slots.
  • ARPG gameplay.
  • Dark Souls inspired.
  • Contains all DLC and bonus costumes.
  • Can skip cutscenes.
  • Beautiful in-game cutscenes.
  • In-game achievements list and art.
  • Sanity-when you defeat enemies your sanity lowers. When it goes low enough, you will suffer abnormal effects. You can use items or rest at Altars to regain sanity.
  • Heggie-a frog you can trade items with for rewards.
  • The altars-save point, where you level up and this also acts as a respawn point.
  • Level up-dedicate bones to the Altar to level it up and get start points. The level-up screen is a carbon copy of Dark Souls and shows what stats would change.
  • Trophy-equip these to get new power/abilities and there are 3 trophy types-scars, resistance, and nightmare.
  • Quick items-you can equip up to 6 items.
  • Stamina system in play.
  • Shop/traders-Goblin looking guys you can buy and sell with and are found in the world.
  • Multiple choice interactions.
  • Optional side missions can be found.
  • Rest-if you rest (optional) at an Altar it will replenish health but also respawn enemies.
  • Death-you lose a percentage of stuff on you.
  • Open levels with many routes and shortcuts to find.
  • Craft items and trophies at Altars.
  • Immundus and fragments of it can be found and used to activate talents, new moves and strengthen your character.
  • Talent tree-four talents are within-Alchemy, Sanity, Special, and Attack.
  • Attacks-light, heavy, thrust combo, drop-down attacks, items (knives/jelly, etc), executions, and parries.
  • Massive boss fights.
  • Difficult yet satisfying.
  • Egg of the bearer-find this in-game, eat it and it makes the game a bit easier (lies!) and makes attacks stronger. You can return it to turn the effects off.
  • You can farm enemies for drops.
  • Lunatic-if you get full loss of sanity against a boss they change and become stronger and have new attacks.
  • Carriage-in between levels you are on here where you can talk with other characters, use the altar, use the shop and select your next level.
  • Enhance and reforge-you can enhance a trophy with Blackwater debris or destroy a trophy for a random attribute for an equipped trophy.
  • Can replay levels.
  • Horse bell-found in a location, you ring it to leave and go back on the carriage.
  • Whistle-blower your whistle and you can leave the location immediately but at a cost.
  • When you go full insane you go and spawn Lunatic who is a powerful mini-boss of sorts, defeat him to recover full sanity.
  • You can play as multiple characters and swap between them freely when out of combat.
  • Each character has their own skill tree.
  • Characters share level up points and equipped trophy load-outs.
  • When you die as one character you spawn as the next without any lost progress.
  • Each character has their own sanity build up so you can swap between them.
  • Characters play completely different from each other thanks to weapons and base stats.

Pascal's Wager Definitive Edition Review (Steam)


  • The casual mode can make some achievements unobtainable.
  • Started in Japanese.
  • Any cutscenes will bring the mouse cursor up front and center every time.
  • No dedicated list of controls.
  • Tutorial pop-ups come late like you aren’t told block until you die or find it yourself.
  • Controls do feel a bit clunky.
  • No way to rebind controls.
  • Animations look a bit wooden in places.
  • Few instances of clipping through or with the world and getting stuck.
  • Hard to judge enemy tells.
  • Characters don’t have the same talent points meaning if you have 2 and one character uses both then that’s it.
  • Takes a lot of re-training your reflexes as you and the enemy cannot interrupt attacks.
  • The enemy can either disengage and run away quickly or they have a ridiculous line of sight and distance to you.
  • Inconsistent checkpoint placing.
  • Enemies being right next to Altars and ladders is unfair.

Pascal's Wager Definitive Edition Review (Steam)

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


I play this game having already played a lot of it on my Android phone with a controller, I had high expectations and a tinge of excitement to play it on the big screen. OK so Pascal’s Wager will be called a Dark Souls-like game which is true but I tend to call it an adventure game more, for when you die in Pascal’s Wager you just lose a percentage of items and cannot retrieve them, you have one life until you get put back to a checkpoint (Altar) and the setting is VERY Dark Soulsy but even after all this I still believe its an adventure game but anyway. You play as multiple characters (no spoilers) and each play completely different and have their own skill trees, inflictions, and health, etc but they do share items, the cool part is if one does then you instantly spawn as the other one! Of course, you can swap between them whenever you want. OK so the game has a steep learning curve when it comes to combat, yes it’s a case of learning patterns, counter-attacking, and blocking but here you and the enemy cannot stun lock or sequence break attacks which sounds fine but is actually a big thing to learn, getting the final hit in May well give you victory but starting any combo will leave you permanently vulnerable. It even now still takes me a while to get to grips with and I still forget or push it too far. The World they have created is a dark and sinister one with it being a huge sprawling place that you can explore as you see fit, find and unlock shortcuts and find the Altars which are used to cash in and level up. So far so good, the big USP (unique selling point) is the sanity. Every time you attack and hit an enemy the bar will increase, as it increases the world starts to change visually from small beginnings like dark edges to the screen to seeing enemies that aren’t there until eventually you lose all control and summon a mini-boss of sorts, no matter where you are he will spawn, killing him will get some rewards and wipe your sanity slate clean. You can negate this effect with items and start boosting, it’s something that is simple but also the one thing that you forget about constantly and before you K ow it you can spawn him in a boss fight! Worth noting that in a boss right it will change the boss to a different state a “Lunatic” that will have new attacks and patterns so that’s always fun. The game doesn’t have as much loot as other adventure/RPG games and instead, you collect materials to craft trophies that are equipped to change your stats and health/stamina bars. Pascal’s Wager is a lot of fun but it does suffer from feeling exactly like a mobile game ported over with no real difference between the two and the controls still being awkward and clunky at times, no multiplayer exists which is a shame but overall it is a good game with some fantastic highs but also with some lows.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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