Preview: Brawlout (Steam Early Access)

Brawlout is the party fighting game, designed for couch play, online ranked matches and competitive tournaments.


  • Nice cartoon graphics.
  • Full controller support.
  • Graphic options-Resolution, Display mode, Aspect ratio, Triple bufering, Limit FPS and texture/shadow/filtering quality.
  • Framerate display option.
  • Can rebind keys for bothe keyboard and controller.
  • 2138GB Download size.
  • Cool animations.
  • Super Smash Brothers influenced brawler gameplay.
  • Two modes- Local or online.
  • Local-Couch play, Vs AI and practice.
  • Online-Friendly, Ranked and private.
  • Vs AI options- Game mode-Stock, Timed, Timed stock teams and competitive mode.
  • Seven stages.
  • Can watch live matches.
  • Simple controls.
  • CPU difficulty 1-9.
  • Very easy to learn and get into.
  • Solid fighting model.
  • Handful of characters.
  • Each fighter has a rage meter allowing secial moves.
  • Each fighter has its own set of unique moves and powers.
  • Like Smash, You do damage to opponents that build a percentage and that dictates how successful you will be when you knock someone off the stage.
  • You win by knocking your opponents off the stage.


  • No achievements yet.
  • Minimal game types.
  • Just feels like a bare bones Smash clone.
  • No tutorial/Dojo game mode.
  • Uses Overwatch menu structure.
  • Levels are very plain and uneventful in themselves.


Brawlout is still in the early stages and despite being very plain, It does have a fantastic fight model where fights are balanced but fast and frantic. To be honest this game is a must for Smash players who turn off the items and prefer playing it as a straight up brawler. It defiantly has enough content to warrant a purchase now and with more to come its a no brainer.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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