Preview: Call Of Duty Black Ops 4: Blackout Battle Royale (PlayStation 4)

Blackout, where the universe of Black Ops comes to life in one massive battle royale experience. We take the PlayStation 4 version for a tour of the island. Without further ado I present Call Of Duty Black Ops 4: Blackout Battle Royale.


  • Decent graphics.
  • Fast parachuting.
  • Quick equip menu for changing out grenades/perks/health packs.
  • The announcer that tells you when a drop is incoming, You are the last member of your squad and more.
  • Loot is clearly highlighted.
  • The map is huge and does a really good job of mashing many iconic locations into one coherent world.
  • The whole game is very immediate, Fast ADS, You can run and slide along the floor, Game loads really fast and you are always battle-ready within minutes.
  • Clear easy to understand UI.
  • Uses DS4 speaker for countdown noises and notifications.
  • Earn merits from kills and position and goes towards an overall level.
  • Three modes of play- Solo, Duos, and quads.
  • Male-female character models. You have 4 of each for the original characters then a selection of classic characters from Zombies and multiplayer.
  • No jump packs!
  • Vehicles! Boats, ATV, Trucks and even helicopters. All vehicles are easy to drive and have a button layout pop up for guidance.
  • The whole presentation. Straight from the off, you fly in on a convoy of helicopters and you get a short briefing making it all feel like an exercise.
  • Gadgets have a use limit.
  • Loot boxes/bags and crates.
  • Familiar feeling and controls.
  • Perks are pickups in the game and you can carry multiple types and activate as you play. Perks include medic (faster revives), Paranoia (makes a noise when you are being targetted) Looter (shows loot through walls) or engineer (shows vehicles through walls).
  • Has many gun types like LMG, SMG, Rocket launchers, Grenade launchers, and anti-air and snipers etc.
  • Full stats and performance breakdown for both last game played and overall.
  • Fast healing and revival mechanic. We are talking like a mere 2 seconds to revive, Healing is near instant and you can move as you heal.
  • Zombies are in it, Seems they only spawn in set areas but they are tougher but grant great loot drops.
  • Can choose to pick up attachments or auto equip them.
  • 80 player servers despite being in a few games with many more players.
  • Hit markers and uses a shield action to show if the damage is absorbed by armor.
  • Can revive when prone.
  • Staging area changes every time.
  • Shows how many people are in the helicopter and obviously goes down as people drop out.
  • Compass has an exact number for coordinates above it.
  • Games are quick, Maybe not as fast as Fortnite but definitely faster than PUBG.
  • Gadgets- From grappling hooks to RC bomb cars and barricades.
  • Can spectate the player who killed you than the player that killed them.


  • Have to hold square to pick up which is slow.
  • The map can be hard to read especially the writing as it blends into the scenery.
  • Helicopters (at least what I found) had no countermeasures like flares.
  • No look at how all the customization stuff will work.
  • Random disconnects and blue screens.
  • No way to rejoin matches.
  • Leveling up is very slow.
  • No leaning.
  • No 3rd person view.
  • Guns are far too common.
  • Long range play outside of snipers is not easy or that common.
  • Proners have a field day. These are people that instantly prone when shooting at you.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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