Preview: Deck of Ashes (Steam Early Access)

Deck of Ashes is an adventure game with tactical card combat. One character at a time, lead the cast of antiheroes on a quest for redemption. Explore the cursed fantasy world and hunt down powerful cards. Forge a unique Battle Deck, and crush your foes! Can you rid the world of the Ash Curse?


  • Hand drawn cartoon graphics.
  • 3841mb download size.
  • Card battler gameplay.
  • 3 modes- Prologue, campaign and epilogue.
  • Ash-when you play a card it turns to Ash and becomes unplayable until resurrected.
  • Ash pact-special card that can be played and costs health to resurrect all Ashed cards.
  • Hand-6 with a max of 10.
  • Fantastic card art.
  • Mana-used to cast cards.
  • Epilogue has a tutorial explaining the mechanics.
  • Tent-after a battle you can use your rest points to bring cards back individually and refill health.
  • World map-choose your own path and go where you want.
  • Steam achievements.
  • Fast loading.
  • Save and exit option.
  • Round based combat.
  • Two game versions-original and Cosplay of Thrones.
  • Cosplay of Thrones adds a slew of new cards and a special achievement and items.
  • Four difficulties that range from infinite lives and plentiful checkpoints versus the extreme difficulty that turns the game into a roguelike.
  • You can return up to 3 cards each round.
  • Click already cleared tiles once to attempt to get resources from them that are used for crafting.
  • Camp-central hub with a Blacksmith, merchant, herbalist and an Ash master who can upgrade and resurrect cards for you.
  • Clear UK-hover over anything to get a pop-up.
  • Recipes-blueprints for making new cards.
  • Ruler of the land is the big bad for the land. A timer represents how much time you have until the combat starts, the ruler will ridicule you and even destroy parts of the map.
  • Event tiles-random and can be good or bad.
  • Hovering over a tile will give a hint as to what to expect when landing on it.
  • Keys can be found and are used to open chests.
  • Ash storm-random cards spawn randomly on the map and have a turn timer attached to them.
  • Rewards-at the end of a fight you can earn Ash points for crafting, coins for buying items.
  • Skill trees to unlock.
  • Simple to learn.
  • Drag and drop system.


  • Menus can clutter up and overlap.
  • Only graphics option is resolution and fullscreen.
  • RNG plays a huge part.
  • Unnecessary and timely animations when using the Ash pact.
  • Not always sure what game mode you are playing.
  • The tutorial only covers combat then it’s loads of reading.
  • Sounds like the same song on loop.
  • Navigation is clunky as you have to click tile by tile.
  • Text can go really small.
  • Slow paced.
  • Unlocking traits/upgrades/skill trees are slow.
  • A lot of resource requirements.
  • The difficulty of enemies as you progress turns into more health over and over.
  • Having the free reign to prepare for an unknown fight means its entirely possible to be under-equipped.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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