Preview: Don’t Die, Minerva! (Steam)

Help Minerva survive her adventure in a haunted house full of sinister ghosts! This spooky rogue-lite features heaps of procedural dungeons, ghosts, and loot.
Pros:
- Cartoon-like graphics.
- Controller support.
- Halloween atmosphere.
- Graphics-Texture/lighting/effects quality, resolution, screen mode, AA, v-sync, max fps.
- Roguelike twin-stick shooter gameplay.
- Use your torch/light source to eradicate ghosts.
- Break pumpkins and scenery in levels.
- Levels randomize every run.
- Spooky soundtrack.
- Essence-earn in-game and is used to buy permanent upgrades.
- Bullet hell aspects to encounters.
- Stamina system for torch use and rolling.
- Difficult.
- Instant restarts and level transitions.
- Hub-spend coins in the shop on items, visit Mr. Butterworth for your permanent upgrades.
- Pillars-find them and use to travel back to the hub then return to the level.
- RNG.
- Lose everything upon death.
- Loot drops happen from chests and enemies, they have rarity levels that dictate how good the items are.
- Map uncovers as you play a run.
- Equip items to improve your stats/abilities.
- Crystal’s-used to improve your equipped gear or add modifiers.
- Addictive.
- Satisfying squelch noise when destroying a ghost.

Cons:
- Mouse cursor stays.
- No steam achievements yet.
- No tutorial or explanations.
- It takes a while to get to grips with the movement and general controls.
- Long-time to get upgrades.
- RNG.
- Stingy health drops.
- It can be hard to see pickups.
- Enemy attack ranges are hard to gauge.
- Lose everything upon death.
- Cold opening and restart.

