Old School Shmup Perfection? R-Type Dimensions III PS5 Review

The neon glow of arcade lasers and the relentless anxiety of auto-scrolling death are back, and they do not care about your feelings. This classic shmup returns to test your reflexes and patience in equal measure, bringing an uncompromising wave of bullet hell pressure right to your screen. It is a punishing, fast-paced trip down memory lane that forces you to lock in from the very first frame or get blown to pieces.

[Specs] [Gameplay] [Performance] [Settings]


R-Type Dimensions III Review PS5: Specs & HUD

  • Download Size: 3.20GB download size.
  • Trophies: Platinum trophy available for hunters.
  • HUD Design: Arcade presentation and clean HUD that doesn’t get in the way.
  • Game Guides: Includes a “How to play” section, complete with text and images to get you started.
Gert Lush Gaming faces a massive boss filling the tight screen with waves of enemies in R-Type Dimensions III.

Gameplay Review & Mechanics Breakdown

This is pure, unadulterated shmup gameplay moving at a high speed. As an autoscroller, it forces you to react fast, throwing big boss battles and fantastic sequences your way that demand absolute perfection. The core hook relies on an old-school score chaser mentality where you collect power-ups and attach them to either the front or back of your ship, completely changing your shots and how they work depending on your positioning. When starting a game, you have to choose one of three force drives, which dictate what weapons you will have. The game gives you full info on the drive, like type, name, control unit, and power gain, making your initial choice crucial for survival.

Your actual shooting actions depend heavily on that force drive, but you always get a baseline setup where you can hold the button down for rapid shooting or charge up your beam, which goes up to two levels of size and power. Do not expect an easy ride just because it looks flashy. You can only get hit once unless you manage to grab a shield, so expect a lot of bullet hell difficulty, no matter the game difficulty you choose. To make things even sweeter or more agonising, death takes you back right to the start of the level. It features six levels to unlock in total, and once you clear them, you get a handy level select to go back and master your runs.

Gert Lush Gaming fires a charge shot in R-Type Dimensions III using the classic graphics mode with retro scanlines.

R-Type Dimensions III Review PS5: Performance & Fidelity

  • Visual Quality: Awesome graphics that look sharp on the system.
  • Presentation Style: It’s a great port and offers different ways to play the game, proving to be a very faithful version of the game.
  • Scanlines Toggle: With a quick button press, you can turn scanlines on and off instantly.

Settings, Customisation & Control Details

  • Video Modes: Graphic mode toggles between 2D and 3D.
  • Screen Display: Choose between enhanced or original display options.
  • Camera Angles: 3D camera settings can be switched between normal and crazy.
  • 2D Visual Effects: 2D effect options include scanlines or off.
  • 3D Visual Effects: 3D effect presets cover none, retro, retro 8-bit, retro 2.0, and retro 2.0 8-bit.
  • Display Adjustments: Includes a brightness slider, HUD placement settings, and HUD transparency tweaks.
  • Audio Options: Sliders for sound effects and music, with the ability to set the audio version to dynamic, original, or rearranged.
  • In-Game Music: The jukebox acts as your dedicated in-game music player.
  • Multiplayer Support: Two-player local multiplayer support is fully included.
  • Game Modes: Two game modes are available in both single and two-player: classic and infinite.
  • Difficulty Toggles: Two game difficulty choices for both single and two player modes: normal and advanced.
  • Control Limitations: You cannot remap the controls for either player.
  • Leaderboards: Online leaderboards let you compare scores globally.
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Related Gert Lush Gaming Reviews

R-Type Dimensions III Review PS5

Jim Smale

Graphics
80%
Sound
70%
Accessibility
60%
Length
70%
Fun Factor
70%

Summary

GOOD STUFF
The presentation is a massive highlight here, packing awesome graphics and an arcade style that keeps the clean HUD completely out of your way while you fly. It is a fantastic port that serves up a very faithful version of the classic experience, giving you great features like local two-player multiplayer, online leaderboards to chase high scores, and a jukebox to blast the music. Having the choice between classic and infinite modes across normal and advanced difficulties keeps things flexible, while the strategic layer of picking from three force drives each showing its type, name, control unit, and power gain adds serious depth to how you handle your weapons and charge beams.

BAD STUFF
The frustration hits hard when it comes to basic accessibility and the sheer, unforgiving nature of the design. A massive letdown is that you cannot remap the controls for either player, forcing you into a layout you might not like. On top of that, the gameplay is relentlessly brutal because you can only get hit once unless you happen to have a shield equipped. This means you are dealing with extreme bullet hell difficulty regardless of the mode you picked, and having death send you all the way back to the start of the level is bound to test your patience to its absolute limits.

FINAL VERDICT
R-Type Dimensions III is a beautifully faithful port that honours its roots while delivering spectacular, high-speed arcade action. It does not pull any punches, meaning the old school difficulty will completely crush unprepared players who cannot handle the one-hit-kill stakes. The lack of control remapping is a disappointing oversight for a modern release, but the sheer amount of display customisation and mechanical depth makes up for it. If you love an intense score chaser that demands perfection, this package delivers exactly what you want.

70%

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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