Re:Turn One Way Trip Review (Steam)

Re:Turn One Way Trip Review

Re: Turn – One Way Trip is a 2D side-scrolling puzzle-adventure horror game. Trapped in a ghostly train, Saki must search the past and present to find and save her friends. More importantly, Saki must use her wits if she is to survive against an unspeakable evil hellbent on avenging unrequited love.

Pros:

  • Nice pixel art graphics.
  • 1.04GB Download size.
  • Steam achievements.
  • Own in-game achievements.
  • Controller support.
  • Graphics-fullscreen and resolution.
  • 3 save slots.
  • Render-Normal or VHS.
  • Cutscenes and interactions are done with hand-drawn graphics whereas the game plays out as a pixel art game.
  • Best played with headphones.
  • Magnifying glass shows on objects/items you can examine or interact with.
  • Brief tutorial pop-ups as you play.
  • Jump scares can happen.
  • Uses the rumble on the controller for effect.
  • Horror adventure gameplay.
  • Puzzle elements throughout.
  • Plays out on a 2D perspective with 3D back and foregrounds.
  • Telephone-save point.
  • Has an old-school feel to it all and plays a lot like your Full throttles and Disc worlds.
  • A really good story that is well presented.
  • You get cues to help you or tell you that a particular room is no good/useful anymore.
  • Hauntingly beautiful soundtrack.

Re:Turn One Way Trip Review

Cons:

  • Minimal graphic settings.
  • Only one control layout.
  • Unskippable opening credits.
  • No voice work.
  • Not always clear about using items on items or placing things around.
  • Doesn’t use autosaves at all.
  • Steam achievements were not unlocking.

Re:Turn One Way Trip Review

  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessibility - 8/10
  • 7/10
    Length - 7/10
  • 9/10
    Fun Factor - 9/10
8/10

Summary

Re: Turn One Way Trip is a Japanese-themed puzzle horror game that takes place on a train. You go off on a camping trip with friends but something happens and you are soon all alone, cue tense music, jump scares, and surprises. I don’t want to dwell on the story as that is the main selling point of the game, it’s well-told, well-paced, and has you hooked from the start. The other side of the game is the puzzles, Think Day of the Tentacle or Full Throttle, it’s puzzles where you find items to use on other items/furniture to get more items that then go with another one and so on and on. Puzzles are good and will appeal to fans of this genre but thick people like me will feel lost and confused as the game gives very little nudges to the direction you should take and this only gets worse if you are not paying attention. Outside of this, I found the game to just be a really good one of those, even looking up solutions for puzzles didn’t feel like cheating as the story was so well done as was the overall presentation that I got to see everything and I really enjoyed it. I would say it’s a yes to fans of the genre but even if you are not you should have a go at it, maybe save it for Halloween due to the tone and dark setting but it is a great little game.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!