Review: A Robot Named Fight! (Steam)
A Robot Named Fight is a Metroidvania roguelike focused on exploration and item collection. Explore a different, procedurally-generated labyrinth each time you play and discover randomized power-ups to traverse obstacles, find secrets and explode meat beasts.
Pros:
- Retro 16 bit graphics.
- 608MB Download size.
- Steam achievements.
- Metroidvania gameplay. AKA action platformer slash puzzler.
- Three save slots.
- Graphics options- Resolution and v-sync.
- Rebindable keys for pad and keyboard.
- Full controller support.
- Seed number- Displayed on the pause screen, You can use this to share your level layout with others.
- Levels randomize every game.
- Two game modes- New game or seeded.
- Collection- Shows off all collected power-ups.
- Achievements- You complete the requirements to unlock new features/items on future playthroughs.
- Basic opening tutorial.
- Hidden rooms and routes are everywhere.
- Eight directional shooting.
- D-pad and analog support.
- Big boss fights.
- A timer on runs.
- Map uncovers as you play and shows exits.
- Save and exit option.
- Enemies drop health.
- Huge levels.
- Addictive.
- Rewarding.
- Fantastic take on the genre.
- Fun to play.
- Roguelike- You only get one life.
- A lot of enemy types.
- Stats screen.
- Multiple endings.
- Trading cards.
- Local co-op support.
- Blood splatters on floor and walls.
Cons:
- Minimal graphics options.
- Lackluster tutorial.
- Gun sound effects are not that great.
- Don’t get told a lot both story and controls.
- Walls regrow way too quickly.
- Can feel lost at times.
- First few games feel alienating as you have no clue what is going on.
- The controller has cool buttons like angled shooting but you never get told.



