Review: Adventure Time Explore the Dungeon Because I DONT KNOW PS3

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Princess Bubblegum summons Finn and Jake to the Candy Kingdom to investigate a rash of thefts and kidnappings that have plagued her kingdom. She thinks the cause lies within her Secret Royal Dungeon, where only the nastiest monsters and criminals are locked up. If they’ve found a way to escape, the Land of Ooo will be in danger!

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  • Cartoon graphics meet pixel graphics in a wonderful presentation of the tv series.
  • Controls are minimal, Thus making them easy to remember and more importantly, Use!
  • Humour is littered throughout the game. Each character has his own catch phrases which they frequently spout through out.
  • Unlockables are plentiful. From new characters to new power ups, The game has them in spades. Luckily you have a unlock stat screen so you can keep tabs on your progress.
  • Earn cash to upgrade your stats with each character having their own unique attributes.
  • Swap characters whenever you like from the main hub. Simply talk to them and press X.
  • Find, collect tokens that can be activated on future levels. These tokens are buffs so things like extra health, faster movement etc are the norm.
  • Hidden rooms on levels but can you find them all?
  • Mini map that is very basic but does the job. This will highlight any undiscovered areas and the exit if you have found it.
  • Shop is available where you can buy tokens, weapons or health.
  • Apart from your main attack you can also find/purchase secondary weapons. Usually ammo based these weapons pack more punch and can be stored in a chest ion the hub world for later selection.
  • Levels are split into dungeon floors. You can replay from any level you wish once they have been defeated.
  • Each character as said has different dialogue and stats, But they also have different abilities that allow you to play the game in a different way.
  • Original voices of the tv show.
  • Music is ok, Im not disgusted by it so it isnt that bad on your ears.
  • Offline co-op play for two players.
  • Side quests can be unlocked and started from the hub world. These are optional and offer extra cash runs and more unlocks.
  • The main story is quite long with every 5 or so levels ending with a epic boss battle.

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  • Slow starter from movement to unlocks.
  • Not a lot in the way of tutorials. It takes a while to get to grips with the mechanics of the game.
  • No platinum trophy if thats yer thing.
  • No online play which feels like a missed trick.
  • A lot of dead space in levels with you traversing very sparse dungeons with the occasional enemy.
  • In game pick ups do not last long at all. In fact by the time you have figured out what the power up is for, Its ended.
  • Can get repetitive and feel very samey after a few levels.
  • You can only save and leave every few levels. The number required for freedom varies as you progress. Yes it auto saves but it wont start you back where you were. Say you went through two levels and then quit, You would upon returning be put back at level 1.
  • Any unspent loot while in the hub is lost so you cannot stock pile upon yourself.

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In Summary, Despite a few flaws, The game is both enjoyable to play and has loads of content. This is the sort of game you would give your kid to train them in the genre of dungeon crawling. All the key skills needed for maximum dungeon crawling is here in the game. The humour helps and the art style is nice to see. Boss battles can be a lot of fun and the checkpoint system on them is fine. Its only if you die continuously that you start from the beginning of the fight. Its a dungeon crawler lite edition with bright characters. Not a bad cartoon based game at all.



Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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