Review: Aftercharge (Steam)

AFTERCHARGE is a 3 vs 3 competitive game pitting invisible robots against an invincible security squad in high-octane tactical skirmishes. The robots must sneak around to destroy all the energy extractors on the site while the guards are tasked to spot the attackers and stop them.

Pros:

  • Chunky graphics.
  • Full controller support.
  • Steam achievements.
  • 2379MB Download size.
  • Graphics options- Mode,resolution, Texture/rendering/boom/AA and shadow quality, V-sync, Gamma and a FOV slider.
  • Can rebind keys for both controller and keyboard.
  • Cross play with Xbox One.
  • Gameplay- Attack and defend nodes around the map. The twist? The Worktronics (attackers) can go invisible whilst Enforcers (Defenders) can shoot guns and reveal nearby enemy robots. To win attackers have to blow up all nodes and defenders have to kill all 3 attackers. (Shock twist number 2) Attackers can instantly revive each other.
  • Fast frantic gameplay. Matches are short but the maps are small so it all works.
  • Tutorial for both teams.
  • 10 characters- Five for each team and each one has different abilities.
  • Earn EXP, Level up and unlock new customizable options like outfits and colors.
  • Invite system.
  • Quick play will chuck you straight into a game.
  • Bots- Will autofill games when needed.
  • Aftercharge has a 3 v3 player count.
  • Clever mechanics.
  • Nodes in the game will recharge every player’s bar which is used to perform your actions and abilities.
  • Can pick it up rather quickly.
  • Tense game.
  • Training modes- Tutorial, Enforcer and Worktonics training.
  • Aftercharge Steam cards.
  • Nodes only need 10 hits to blow up.

Cons:

  • Very samey.
  • A lot of reading to find out character abilities and when first playing is not fun.
  • Unrewarding end of battle screens.
  • Last node fights can get tedious.
  • Basic levels.
  • Only one mode at present.
  • Slow matchmaking times.
  • No real offline modes with bots.

 

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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