Review: Airheart-Tales of broken Wings (PlayStation 4)

Airheart is a dieselpunk airplane action game, where every colorful level is built on top of the previous one, all the way up to the stratosphere. Welcome to Granaria, a flying city in the clouds. Meet Amelia – a young pilot and fisherwoman wishing to reach the edge of the abundant world.


  • Beautiful hand-drawn graphics.
  • 1.36GB Download size.
  • 14 Trophies.
  • Control options- Steering style (invert), Damage info, Vibration and camera shake.
  • DS 5.1 and DS 7.1 support.
  • Can rebind controls.
  • Has a cheat code menu!
  • An opening tutorial which can be skipped if you wish.
  • A plane flying action game with roguelike elements.
  • Collect fish swimming in the clouds and use them for crafting.
  • Twin stick shooter element to it and best describes the gameplay.
  • Harpoon larger fish or Whales. Can also be used to harpoon enemies. Any fish you harpoon then go home with grants more bonus items/mats.
  • Multi-layered levels with a port you hit to go up or down.
  • Go home button to extract with what you have.
  • Clear health and shield meter around your plane.
  • Photo mode with all the settings and exposure you could want.
  • No loading once in the game.
  • Can see previous layers below you.
  • Fish population bar in each level/area.
  • Customise your plane- Buy new parts and fit them in the garage. Each part has its own attributes and abilities.
  • Can buy whole new planes in one go.
  • Handy reticule for aiming shots.
  • Health pickups.
  • Going home or crash landing is kind of its own mini-game where you must dodge obstacles and islands and try and land in your base. Failing it destroys any equipped items you crafted/bought.
  • Trees on the island can be flown through for bonus items to fall out.
  • Huge gunships can appear.
  • The level layout can randomize each life.
  • Many enemy types.
  • Killing too many people will attract the air police who will try and shoot you down.
  • Can get very addictive.
  • Simple ideas executed well.
  • Nice soundtrack.


  • The learning curve for the controls especially.
  • Economy and crafting are not explained well.
  • Kind of left on your own to feel it all out.
  • Hard to see some fish/enemies at times.
  • Slow paced.
  • You lose crafted/bought stuff upon crashing which is not explained.

The Numbers:
  • 8/10
    Graphics - 8/10
  • 8/10
    Sound - 8/10
  • 8/10
    Accessability - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


An easy 8, Yes the game has a lot of issues in terms of explaining how everything works but to be honest part of the fun is actually working it out for yourself, Its rewarding to see your theory pan out. As for the actual gameplay, It’s an addictive little beast. You can play how you want, Farm fish in a particular area and save up your crafting, The layered approach to level design is a wonderful sight for your eyes, Seeing the world live out below you as you go higher and higher is so good. I found the game to just be solid and a lot of fun. In short, The game won’t help you so help yourself, Play it!

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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