Review: Animus-Stand Alone (Xbox One)

ANIMUS is an Action RPG that calls upon you to bring an end to a dying world. Button mashing will get you killed. Keep a keen eye on your stamina as you block, dodge, and strike down your enemies.
Pros:
- Awesome graphics.
- 2.46gb download size.
- 1000 Gamerscore.
- Opening tutorial and a boss level.
- Action RPG gameplay.
- Control options-sensitivity sliders, invert axis and auto lock-on on/off.
- Player stats screen.
- Five starting weapons (you get one of each and can freely swap between them) sword and shield, big sword, gauntlets, lance, and dual blades.
- Earn EXP and level up to get points to put into the skill tree that expands as you level.
- World map level select.
- Dark Souls and Monster hunter inspired.
- Powerful orchestral soundtrack.
- Forge- reinforce equipment/sell/disassemble items into shards.
- Black market-buy items with gems.
- Shards-two types for armor and weapons, found in level and from disassembling unwanted gear.
- Gems- a lot harder to get, used to buy much better items like a cape with a buff, extra skill points, etc.
- Gold-earned in the game and from selling items and used in conjunction with shards for upgrading.
- Levels are like a short gauntlet run against mobs then a boss fight at the end.
- Levels are timed and have 3 rewards based on this.
- Hidden collectibles in the game.
- Fast loading time.
- Actions-dodge, block, parry, backstab, attack and heavy attack along with a special charge-up move.
- Checkpoints throughout the level.
- Destructible environment in places.
- Can replay levels and farm exp and shards.
- Can knock bosses down by breaking their poise, doing this allows you to carve them for bonus rewards.
- A lot of Replayability.
- Enemies/bosses don’t level with you.
- Amazing looking boss creatures each unique.
- Can summon Ai partners in certain encounters. Fighting is fluid and uses a combo like system whereby pressing A 3 times does a crazy combo whilst mixing a B press mid-combo changes it up etc.
- Gimmick-you can revive from death once per run otherwise you reset to a checkpoint losing some of your loot in the process forever.

Cons:
- Only one control scheme.
- Takes a while to adjust to the controls as it uses the face buttons for everything.
- No help/explanation of the menus, world map or anything.
- Really small text.
- Slowdown.
- No screen adjustment and it feels a bit off.
- Inconsistent difficulties.
- All levels start to feel the same.
- Occasional crashing.
- Stingy loot drops.
- Never sure if it saved.
- Lock-on is a crapshoot.
- Can get very grindy.
- Enemies/bosses don’t level with you.

