Review: Animus-Stand Alone (Xbox One)

Animus - Stand Alone

ANIMUS is an Action RPG that calls upon you to bring an end to a dying world. Button mashing will get you killed. Keep a keen eye on your stamina as you block, dodge, and strike down your enemies.

Pros:

  • Awesome graphics.
  • 2.46gb download size.
  • 1000 Gamerscore.
  • Opening tutorial and a boss level.
  • Action RPG gameplay.
  • Control options-sensitivity sliders, invert axis and auto lock-on on/off.
  • Player stats screen.
  • Five starting weapons (you get one of each and can freely swap between them) sword and shield, big sword, gauntlets, lance, and dual blades.
  • Earn EXP and level up to get points to put into the skill tree that expands as you level.
  • World map level select.
  • Dark Souls and Monster hunter inspired.
  • Powerful orchestral soundtrack.
  • Forge- reinforce equipment/sell/disassemble items into shards.
  • Black market-buy items with gems.
  • Shards-two types for armor and weapons, found in level and from disassembling unwanted gear.
  • Gems- a lot harder to get, used to buy much better items like a cape with a buff, extra skill points, etc.
  • Gold-earned in the game and from selling items and used in conjunction with shards for upgrading.
  • Levels are like a short gauntlet run against mobs then a boss fight at the end.
  • Levels are timed and have 3 rewards based on this.
  • Hidden collectibles in the game.
  • Fast loading time.
  • Actions-dodge, block, parry, backstab, attack and heavy attack along with a special charge-up move.
  • Checkpoints throughout the level.
  • Destructible environment in places.
  • Can replay levels and farm exp and shards.
  • Can knock bosses down by breaking their poise, doing this allows you to carve them for bonus rewards.
  • A lot of Replayability.
  • Enemies/bosses don’t level with you.
  • Amazing looking boss creatures each unique.
  • Can summon Ai partners in certain encounters. Fighting is fluid and uses a combo like system whereby pressing A 3 times does a crazy combo whilst mixing a B press mid-combo changes it up etc.
  • Gimmick-you can revive from death once per run otherwise you reset to a checkpoint losing some of your loot in the process forever.

Animus - Stand Alone

Cons:

  • Only one control scheme.
  • Takes a while to adjust to the controls as it uses the face buttons for everything.
  • No help/explanation of the menus, world map or anything.
  • Really small text.
  • Slowdown.
  • No screen adjustment and it feels a bit off.
  • Inconsistent difficulties.
  • All levels start to feel the same.
  • Occasional crashing.
  • Stingy loot drops.
  • Never sure if it saved.
  • Lock-on is a crapshoot.
  • Can get very grindy.
  • Enemies/bosses don’t level with you.

Animus - Stand Alone

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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