Review: Ash Of Gods Redemption (PlayStation 4)

Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.
Pros:
- Beautiful cartoon animation graphics.
- 2.24gb download size.
- Five save slots.
- Platinum trophy.
- Settings-blood/auto battle/animation speed.
- 3 modes-classic/story/iron man mode.
- RPG gameplay.
- Extras-replay cutscenes and character bio.
- Turn-based combat.
- Branching storyline with choices to be made.
- Opening prologue (tutorials) can be skipped.
- Enemies-they work on an energy and health mechanic. Low energy generates powerful attacks whilst high energy is low damage attacks.
- Decent loading times.
- Team setup screen to change party members and gear/inventory.
- Active party members earn exp which then gives points to upgrade stats.
- Press L3 in a battle to get a handy tooltip pop up explaining what everything is.
- The story is told in a storybook fashion.
- Map-choose where to go and who to see, the map is an overall one and then smaller ones for towns or points of interest.
- End of fight breakdown showing any loot and exp earned and for which characters.
- The loyalty-each individual has a scale and that fluctuates depending on your decisions and actions and this will determine how people will act and fight with you.
- Choose your own adventure feel.
- Card battling element. Collect cards in-game and then play these in combat.

Cons:
- Slow pace.
- A lot of reading text.
- Minimal voice work.
- No auto-scroll conversations.
- The tutorial is just basic combat.
- It starts using mechanics with no introduction or explanation.
- Lots of loading screens.
- Slight screen tearing.
- Never know when it saves.
- It creates a lot of saving files.
- Auto combat takes a lot of the fun out of it.

