Review: Beat Cop (PlayStation 4)

A retro, pixel art style adventure in New York, inspired by ’80s cop shows. You are Jack Kelly and you’ve been framed for murder. Now as a regular beat cop you have to find out, who did that. Expect thick crime story, a lot of black humor and all the other things you can find on the streets of Brooklyn.
Pros:
- Beautiful pixel graphics.
- 388.2MB download size.
- Platinum trophy.
- Swish animations.
- In game cutscenes.
- Time management gameplay.
- Rewind Time option (replay).
- The game is split into days.
- You play as a beat Cop, you get a lost of objectives in your morning briefing but you can also issue tickets, tow cars, chase criminals and respond to crime.
- Amazing 80s themed UI. Game time is shown on a classic Casio digital watch, notepad for objectives, handcuffs for arrests and a walkie talkie to call in for tow trucks, backup etc.
- The living world, you can just people watch, the dialogue will pop up, random acts happen.
- Overall story missions that last longer than a day.
- Meters, everything in the game has em. From commections with civilians to connections with gangsters. It’s a balancing act as pissing off one has a detrimental effect on the other.
- Multiple choice interactions.
- Brilliant soundtrack.
- Time stops when chatting or on the menu.
- Day/night cycle.
- Play how you want.
- Humour and Easter eggs aplenty.
- Basic tutorial pops as you go.
- Good old fashion fun that is a huge time sink.

Cons:
- The tutorial is brief and used sparingly.
- No map button, issue fixes itself eventually but when starting out it’s hard to remember where so and so place is.
- Controls take a bit of getting used too.
- No way to turn swearing off.
- Only one view perspective.

