Review: Big Crown: Showdown (PlayStation 4)

Big Crown: Showdown sees friends become foes as they compete in 4-player local and online multiplayer combat, set over 3 wacky worlds full of medieval shenanigans. Avoid perilous hazards and engage in frantic fights as you attempt to knock your opponents off 15 crazy courses in the ultimate royal battle!
Pros:
- Cartoon Graphics.
- 3.49GB Download size.
- UI Size slider.
- Online and local play support.
- Local- Quickplay and custom (find/create).
- Online- Same as local but with an added server browser.
- Swag- Shop to buy new hats with 16 on offer with an additional 4 Xmas themed hats.
- Earn coins from chests in the game.
- Custom game options- Lives/maps/victory points/combat power/map speed and regicide bonus.
- Maps- Three areas with five levels in each. Themes are Castle/Portside and Snowy Mountainside.
- 2-4 Player online/offline player limit.
- Gameplay- Violent scroller! Level keeps moving like a scroller and you all fight each other whilst avoiding obstacles and doing in level jumps.
- Fun!
- In the local play, all coins collected by all players go to the player one account who then buys the hats that are then available to all players.
- Easy to pick up.
- Controls- Jump, Block, Attack and charged attack.
- 19 Trophies.
- Easy trophy list.
- Great couch co-op game.
- Well polished.

Cons:
- No tutorial/explanation.
- No Bot support.
- Levels are short and this is more apparent in faster scroll speed games.
- No offline singleplayer modes.
- The camera is set and can be a bit awkward like obscuring your view.
- Not a lot of level interaction.
- Repetitive.
- the UI can get in the way regardless of size.
- No weapons.
- Only one control layout.
- Left wanting more.

