Review: Blacksea Odyssey (PlayStation 4)

Enter the Blacksea Odyssey, a violent top-down rogue-lite space shoot ‘em up RPG brimming with colossal creatures and runic technologies. Explore dangerous, interstellar spacescapes as you hunt enormous space-behemoths with a harpoon and rune-infused spears.


  • Simplistic yet impactful graphics.
  • 309MB Download size.
  • Platinum trophy.
  • Shmup with RPG and Roguelike elements gameplay.
  • Four characters- You only get one at the beginning, Each one has unique abilities and buffs.
  • Twin stick shooter.
  • Weapons- Speed boost, Harpoon, and spear to shoot.
  • Destructible environment.
  • Dismember parts of the enemies.
  • Bounties- Missions, You get a list of them each with a difficult number and location.
  • Earn credits in game and doing bounties.
  • Buy/sell within the shop at the menu.
  • Difficult.
  • End of bounty breakdown.
  • Massive levels.
  • Hidden loot boxes scattered around.
  • Levels have many enemy types within them.
  • Feels as daunting as a game like Monster Hunter. You need to learn Boss patterns, Plan strategies and generally learn to adapt on the fly.
  • Save and quit option.
  • One of the best mini-maps in the business, Looking like a map you see in a Sub or Airport, It will highlight enemies and loot within your vicinity and it’s surprisingly easy to read.
  • Boost- Two types short and long, You can use this to get away but also break the scenery.
  • Harpoon- Does mega damage and can be charged to a couple of levels for more damage. This is the weapon that can rip parts off of the enemy.
  • Game randomizes every level.
  • Craft/find/equip many items to customize your weapon loadout.
  • Tons of replayability.
  • Satisfying to play.
  • Every level has a timer going.
  • Handy pop-ups to let you know if shots are blocked or if a part is ready to be ripped off.
  • Massive epic bosses are in each level and every fight is unique and tough.


  • Very slow starter.
  • Doesn’t do the best job of explaining what you have to do.
  • Not a lot of time to collect rewards from boss fights.
  • Shooting at the start is slow and tedious and to be honest this is where the difficulty comes in early on.
  • Rewards feel stingy.
  • RNG will dictate how well you do.

The Numbers:
  • 9/10
    Graphics - 9/10
  • 8/10
    Sound - 8/10
  • 6/10
    Accessability - 6/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


Here we have a game that is so damn satisfying to play, It has so much randomness to it all that its always fresh, Boss fights look good but to be honest, The strategy needed to beat them is where the true art is, Learn patterns, Watch your surroundings and react to everything. It is Monster Hunter in so many ways. Its biggest problem is one that will affect everyone straight away and that is, the game just chucks you in with little explanation, The tutorial is just a control layout exercise. The start of the game is slow, Your spear is slow and awkward, You have no idea why you are doing what you are doing and how it all works. It’s a huge bummer as you really need to just get on with it and power through as it is such a smart game. In short, Its a hard slog for the first few hours but once it clicks, The addiction begins and the boss fights are just pure genius.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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