Review: Bookbound Brigade (PlayStation 4)

Bookbound Brigade is a new take on the established Metroidvania genre where you get to lead a colorful bunch of real and fictional heroes through a 2D side-scrolling platform-adventure:


  • Cartoon graphics.
  • 1.23gb download size.
  • 3 save slots.
  • Platinum trophy.
  • Metroidvania gameplay.
  • Tutorials as you play and then get saved in a menu.
  • Constant checkpoints.
  • Gimmick-play as a group of characters who move as one, you can get them to go into formation to navigate menus.
  • Chests with loot.
  • Puzzle elements.
  • Historical characters.
  • Humor throughout.
  • Find and recruit new characters.
  • Boss encounters.
  • Combat is free form and you can launch enemies into the air and air combo them.


  • Platforming is difficult as the group is not tight and it causes you to off-balance or one part of them to get caught on the platform.
  • Crazy difficulty spikes.
  • Tedious platforming sections that are made worse with bad checkpointing.
  • Slow-paced.

  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 7/10
    Fun Factor - 7/10


Bookbound Brigade is a good looking game, it’s a game with some interesting concepts and ideas but it gets let down a lot by the constant difficulty spikes and tedious platforming. Combat is sloppy and is just a case of launching the enemy then mash those buttons for the win. I grew more and more annoyed at the game when checkpoints would have me replaying large amounts of the game, usually due to a cheap death. This is a simple case of one of those games that I couldn’t get on with despite trying so hard.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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