Review: Bookbound Brigade (PlayStation 4)
Bookbound Brigade is a new take on the established Metroidvania genre where you get to lead a colorful bunch of real and fictional heroes through a 2D side-scrolling platform-adventure:
- Cartoon graphics.
- 1.23gb download size.
- 3 save slots.
- Platinum trophy.
- Metroidvania gameplay.
- Tutorials as you play and then get saved in a menu.
- Constant checkpoints.
- Gimmick-play as a group of characters who move as one, you can get them to go into formation to navigate menus.
- Chests with loot.
- Puzzle elements.
- Historical characters.
- Humor throughout.
- Find and recruit new characters.
- Boss encounters.
- Combat is free form and you can launch enemies into the air and air combo them.
- Platforming is difficult as the group is not tight and it causes you to off-balance or one part of them to get caught on the platform.
- Crazy difficulty spikes.
- Tedious platforming sections that are made worse with bad checkpointing.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 7/107/10
- Length - 8/108/10
- Fun Factor - 7/107/10
Bookbound Brigade is a good looking game, it’s a game with some interesting concepts and ideas but it gets let down a lot by the constant difficulty spikes and tedious platforming. Combat is sloppy and is just a case of launching the enemy then mash those buttons for the win. I grew more and more annoyed at the game when checkpoints would have me replaying large amounts of the game, usually due to a cheap death. This is a simple case of one of those games that I couldn’t get on with despite trying so hard.