Review: Carrion (Steam)

CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.

Pros:

  • Decent pixel art graphics.
  • 151mb Download size.
  • Steam achievements.
  • Steam trading cards.
  • Full controller support.
  • Graphics-fullscreen, v-sync, and exclusive fullscreen mode.
  • Separate control schemes for the human and the monster. You can rebind either on both keyboard and the controller.
  • Chillingly beautiful soundtrack.
  • Tutorial pop-ups on the screen when needed.
  • You create your own save points by spreading your biomass in designated spots of the map. This will heal you back to full health.
  • Monster-you move lightning fast and can grab items/doors and people! With people, you can swing them around, break them in half or even just straight up eat them.
  • Smooth controls. Very easy to fly around the levels.
  • Stylish as sh*t.
  • Cartoon style gore.
  • Find toxic containment barrels to unlock new abilities.
  • Puzzle platformer gameplay.
  • So quick to action.
  • The game opens up and lets you live out the fantasy of being the big bad monster in a lab experiment gone wrong.
  • In areas you see the state of the place from seals breached, containment unit, and biomass samples lost. They serve as a way to show progress.
  • Biomass-as you acquire new abilities, they overwrite a previous one, you can use pools of ooze to drop biomass so you can use the other ability.
  • Monster’s health is displayed as you take damage but you as a monster get smaller as they shoot parts off you.
  • Play as a human every now and then and it’s more puzzle orientated.
  • Fast loading times.

Cons:

  • The tutorial is at the start and then that’s it.
  • The initial learning curve with the grabbing of items and doors especially.
  • No map or guidance.
  • The story is more left to your interpretation.
  • Playing as a human is boring and requires you to be pixel perfect with finding interactions.
  • Difficulty spikes.
  • Doesn’t explain the whole abilities/biomass.
  • No replayability.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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