Review: Castaway Paradise (Xbox One)

This is your island, your adventure! Do whatever you like! It’s the ultimate Sandbox sim! Farm, catch bugs, talk to villagers, build your own tropical dream island.


  • Blocky colorful graphics.
  • 712MB Download size.
  • 1000 Gamerscore.
  • Three save slots.
  • Tutorial with ongoing support as new features unlock.
  • Town building sim gameplay.
  • Animal crossing influenced.
  • Earn EXP and level up to unlock new seed/tools/items.
  • Play how you want.
  • Sell fruit/trash/bugs/fish for gems.
  • Gems are in-game currency.
  • Get EXP from everything in the game from picking up trash to planting trees.
  • Rebuild a broken down set of islands.
  • Button and cursor prompt.
  • Water trees and plants to have them grow and regrow fruit.
  • Everything in game shows a clear timer even if its regrowing fruit, Plants growing or building. The timer resets to zero when you level up.
  • Museum- Donate bugs/fish to fill it up and then you can view donations.
  • Tools- Shovel, Axe, Net, Rod, and watering can.
  • Activities- Grow plants, fish, catch bugs and do quests.
  • Quests and side quests which are optional for the most part.
  • Shop in the game with seasonal market stalls but you also get a fixed shop within the pause menu.
  • Handy drip icons to show what needs watering.
  • Zoom camera in and out.
  • Press back to see the map with all character names shown and any quest givers or completed quest givers. This makes it easy to keep tabs.
  • Fishing is very easy to learn. Cast then press the button when it’s in the green zone.
  • Bugs are caught by just swinging your net at the right time.
  • Both bugs and fish have their own online leaderboards for every type.
  • Many NPC to meet.
  • Bank- Invest money for a set amount of real time to get a profit via the interest earned.
  • A wide variety of quests.
  • Stockmarket- Buy stocks at a set price then watch the charts as they go up and down. Sell when you want and the screen shows how much profit you will make.
  • Fun to play.
  • Easy to pick up.
  • Fairly easy gamerscore.
  • Animal Crossing vets will instantly know what needs to be done.
  • Puzzle pieces- You earn them or buy them to unlock bridges which in turn open up new islands with new people to meet and fruit to harvest.
  • Can bury trash.
  • Home- Can be upgraded and fully customized with an easy drag and drop management system.
  • Seasonal events and items.
  • VIP club- You earn entry and here you get more loot and customizable options.
  • Character- You can buy/earn new items of clothing and at any time you can change it up. All parts of the clothing are available from shoes to the hat.


  • So much Animal crossing in this game.
  • Quests will soon repeat themselves and be a long series of fetch quests.
  • Never sure if it saved.
  • Can see everything the game has to offer in like 5 hours.
  • Too many rocks to break and trees to dig up.
  • No multiplayer interactions.
  • Money is earned way too easy.
  • Little replay value.
  • No charm felt in the game, Characters feel flat.
  • Same song on loop.
  • Doesn’t explain a lot and instead relies on you playing Animal Crossing beforehand.
  • Didn’t see any day/night cycle.
  • Little reward for fixing up the buildings.
  • Has odd numbered achievement scores.

The Numbers:
  • 7/10
    Graphics - 7/10
  • 6/10
    Sound - 6/10
  • 8/10
    Accessability - 8/10
  • 6/10
    Length - 6/10
  • 7/10
    Fun Factor - 7/10


Very much an Animal Crossing game in every way, The game plays really well and is extremely easy to get into, I didn’t like that new players to the genre would struggle to work out the staple controls at play. For example, it doesn’t say how you can dig up tree stumps. For how much AC is in the game it really highlights how little the game actually has really. I mean there is no multiplayer outside of leaderboards, No turnip style mini-game where you buy turnips one day then sell at an ever-changing price at yours or someone else’s town. I saw everything within 5 hours with little desire to go back, The rewards for rebuilding houses and filling the museum just wasn’t worth my time. I didn’t need to do the very laborious tasks as I could just plant a few high price yielding fruit, Level up make mad bank and then just buy the puzzle pieces to expand the islands. If however you can look past this and avoid the desire to unlock things fast, It does the fun parts of AC very well. Plant trees and plants and generally have a good time. It just misses the mark for me as its very flat and has very little actual interaction reasons. I feel like I cheated but the game allowed me to do it all without any penalty. In short, its a fun little Animal Crossing clone but lacks anything that made Animal Crossing the addictive monster it is.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

You may also like...