Review: Catastronauts (PlayStation 4)

Can you deal with unrelenting disaster and hold your ship together long enough to destroy the enemy invaders? Repair systems, extinguish fires, arm the torpedoes, avoid deadly solar flares, destroy your friends and clone them back again; it’s all in the life of a Catastronaut!

Pros:

  • Chunky cartoon graphics.
  • 1.36GB Download size.
  • 1-4 local multiplayer support.
  • Platinum trophy.
  • Six characters to choose from.
  • Overall level select hub.
  • Overcooked in space!
  • Gameplay- You need to repair damage and fire your guns onto the enemy and blow them up before they blow you up.
  • Level performance is measured on a 1-3 star system.
  • Can replay levels.
  • Solo play is supported and you control two characters with hot-swapping.
  • Level completion photo, You get a countdown so you can pose.
  • Introduces new mechanics and scenarios as you progress like doors locking, bombs, cloning and so much more.
  • Fire spreads if left alone long enough.
  • Fast loading times.
  • Simple controls.
  • Fast frantic action.
  • Six hubs with a handful of levels on each hub.
  • Some really good level design.

Cons:

  • No online co-op.
  • Solo play is difficult and not a lot of fun.
  • Simple trophy list.
  • Just feels a bit lifeless, No real atmosphere.
  • Introduces new mechanics but never really explains them.
  • Forgettable characters.
  • The story is just an afterthought.
  • To be honest you will only care about 3 starring levels for the trophies and with that, there is little incentive to go all out.
  • No competitive modes.
  • Aiming and using the fire extinguisher is awkward at first as you are always moving when aiming.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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