Review: Caveblazers (Nintendo Switch)

Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way, then watch in despair as they are crushed into a bloody pulp under a troll’s fist.

Pros:

  • Pixel art graphics.
  • 131MB Download size.
  • Simple tutorial.
  • Rebindable buttons.
  • Local multiplayer support. Splitscreen has 3 options- Dynamic/vertical/horizontal splits.
  • Game settings- Blood/Damage numbers/Screenshake/Damage effects/Background panels and disable the ending.
  • Journal- Shows descriptions of encountered items and enemies.
  • Challenges- Own achievements system and they pop in the game.
  • Roguelike gameplay.
  • Hub- Starts off really basic then as you play you unlock and encounter new characters and modes and options. I don’t want to spoil it as its very rewarding.
  • Daily run.
  • Simple to read and use UI. Inventory is a click to equip method.
  • Clothing- Unlock new items and change them at will when you are in the hub.
  • Earn EXP, Level up and unlock perks and clothing.
  • Perks- 24 to unlock and they grant many different types of help like extra health or new abilities. You get to pick one before a run.
  • Every game is randomized.
  • Some of the best stats/progress screens I have ever seen, We have percentages, pie charts and hard number crunching goodness.
  • Arena wave-based game mode.
  • Crazy addictive.
  • Big boss battles.
  • Controls- Jump, Wall jump, Ranged, and melee.
  • So much LOOT!
  • The whole game runs really fast and fluid.
  • Difficult.
  • The levels are broken up so you get that sense of progress but also get to encounter boss rooms and new biomes and locations.
  • Many enemy types and you even come across fellow (AI) adventurers who help you out.
  • In levels, you find a choice of 3 perks for just that run.
  • Slight environmental damage.
  • Just keeps better.

Cons:

  • Difficult.
  • Slow to unlock things initially.
  • RNG gonna get ya.
  • Not everything is explained.
  • Using the inventory screen doesn’t pause the game.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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