Review: Caveblazers (Nintendo Switch)

Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way, then watch in despair as they are crushed into a bloody pulp under a troll’s fist.
Pros:
- Pixel art graphics.
- 131MB Download size.
- Simple tutorial.
- Rebindable buttons.
- Local multiplayer support. Splitscreen has 3 options- Dynamic/vertical/horizontal splits.
- Game settings- Blood/Damage numbers/Screenshake/Damage effects/Background panels and disable the ending.
- Journal- Shows descriptions of encountered items and enemies.
- Challenges- Own achievements system and they pop in the game.
- Roguelike gameplay.
- Hub- Starts off really basic then as you play you unlock and encounter new characters and modes and options. I don’t want to spoil it as its very rewarding.
- Daily run.
- Simple to read and use UI. Inventory is a click to equip method.
- Clothing- Unlock new items and change them at will when you are in the hub.
- Earn EXP, Level up and unlock perks and clothing.
- Perks- 24 to unlock and they grant many different types of help like extra health or new abilities. You get to pick one before a run.
- Every game is randomized.
- Some of the best stats/progress screens I have ever seen, We have percentages, pie charts and hard number crunching goodness.
- Arena wave-based game mode.
- Crazy addictive.
- Big boss battles.
- Controls- Jump, Wall jump, Ranged, and melee.
- So much LOOT!
- The whole game runs really fast and fluid.
- Difficult.
- The levels are broken up so you get that sense of progress but also get to encounter boss rooms and new biomes and locations.
- Many enemy types and you even come across fellow (AI) adventurers who help you out.
- In levels, you find a choice of 3 perks for just that run.
- Slight environmental damage.
- Just keeps better.

Cons:
- Difficult.
- Slow to unlock things initially.
- RNG gonna get ya.
- Not everything is explained.
- Using the inventory screen doesn’t pause the game.

