Review: Children Of Morta (PlayStation 4)
Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergsons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for?
- Stunning pixel-art graphics.
- 2.54gb download size.
- Five save slots.
- Platinum trophy.
- Aim assist on/off.
- Strong narration performances.
- Can rebind controls.
- ARPG dungeon crawler gameplay.
- Pure eye candy!
- Earn EXP, level up and get points to put into a skill tree.
- The way the story and action are mixed together is really well done.
- Local co-op support.
- Roguelike elements.
- Overall map-pick dungeons, team, and skills.
- Can reset skill points at any point.
- Combo counter that gives rewards.
- Hub World house-unlock room through playing. Here you can buy permanent upgrades, read lore, craft gear, etc.
- Obelisks-grant timed buffs like extra health or stronger attacks.
- Rescue characters to open new parts of the house or get a new playable character.
- Strong endless dungeon vibes, uses a lot of the mechanics and overall atmosphere.
- The story progresses over the top of the gameplay.
- Dungeons randomize every run.
- Big boss encounters.
- Wide variety of enemies.
- Every character plays differently with ranged/magic/melee attributes.
- A lot of fun.
- Awesome animations.
- Map uncovers as you play.
- Play how you want.
- Find hidden artifacts that grant a special move. You can only have one at a time but they mix it up dramatically like have an Ai buddy or a dragon or healing items.
- In-game cutscenes.
- Teleport room to help get out of trouble.
- Very light puzzle elements.
- Not always sure it saved.
- Very slow-paced.
- Small text in places.
- Not the best load times.
- Small enemies kinda stick to you and make hitting them hard.
- Difficulty spikes especially with the boss.
- A lot of replaying the same level layouts.
- Graphics - 9/109/10
- Sound - 9/109/10
- Accessibility - 9/109/10
- Length - 9/109/10
- Fun Factor - 9/109/10
Upon first looking at Children Of Morta you could be forgiven for thinking its a strong story-based action game, The truth is it plays like a dungeon crawler, yes it has a story but the action is non stop and in local co-op, it plays all Diablo-like. Once I got to grips and found a character that suited me I had a lot of fun and found the game very moreish. I constantly felt Deja Vu and upon reflection, I believe its the fact that Children Of Morta plays and feels like that Endless Dungeon game. Randomized level design, the layout, it all feels just like it but has enough of its own character to make it seem new. Boss fights were not a particularly good part for me, I preferred the exploration more than facing off against a boss with no knowledge on how to put them down. Overall Children Of Morta is an action-packed game that starts slow but builds into something quite special.