Review: Citadel Forged In Fire (PlayStation 4)
Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.
- Decent graphics.
- 10.84gb download size.
- Platinum trophy.
- Settings-invert axis, sensitivity sliders, FOV slider, autorun, camera smoothing, and motion blur.
- Set server XP mod bar 1-5x.
- Player options for World creation-unlimited resources, weight restrictions, flying mode, throne decay, build restrictions, time of day, lock, and player damage.
- Action survival gameplay.
- Earn EXP from everything in the game like killing animals, building, collecting resources.
- 3 skill trees-magic/furniture/everything else and you use skill points to unlock and level up skills.
- Feels and plays like Ark survival fantasy edition.
- Tutorial pylons and missions.
- Day/night cycle and weather effects.
- Ui is compact and has loads of handy shortcuts especially useful when crafting.
- Upon death, you drop most of your stuff in a bag and can reclaim it.
- Map-uncovers as you explore and you can put markers down and see in-game icons.
- Small text.
- The tutorial is messy and not well communicated.
- A lot of slowdowns.
- A really slow burner.
- Doesn’t get going properly until you play a handful of hours.
- Sense of bombardment of screens and pop-ups.
- Constant difficulty spikes.
- Controls take getting used to.
- Combat early on is messy.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessibility - 7/107/10
- Length - 8/108/10
- Fun Factor - 7/107/10