Review: Citadel Forged In Fire (PlayStation 4)

Citadel: Forged With Fire is a massive online sandbox RPG with elements of magic, spellcasting and inter-kingdom conflict. As a newly minted apprentice of the magic arts, you will set off to investigate the dangerous world of Ignus. Your goal: create a name for yourself and achieve notoriety and power among the land’s ruling Houses.


  • Decent graphics.
  • 10.84gb download size.
  • Platinum trophy.
  • Settings-invert axis, sensitivity sliders, FOV slider, autorun, camera smoothing, and motion blur.
  • Set server XP mod bar 1-5x.
  • Player options for World creation-unlimited resources, weight restrictions, flying mode, throne decay, build restrictions, time of day, lock, and player damage.
  • Action survival gameplay.
  • Earn EXP from everything in the game like killing animals, building, collecting resources.
  • 3 skill trees-magic/furniture/everything else and you use skill points to unlock and level up skills.
  • Feels and plays like Ark survival fantasy edition.
  • Tutorial pylons and missions.
  • Day/night cycle and weather effects.
  • Ui is compact and has loads of handy shortcuts especially useful when crafting.
  • Upon death, you drop most of your stuff in a bag and can reclaim it.
  • Map-uncovers as you explore and you can put markers down and see in-game icons.


  • Small text.
  • The tutorial is messy and not well communicated.
  • A lot of slowdowns.
  • A really slow burner.
  • Doesn’t get going properly until you play a handful of hours.
  • Sense of bombardment of screens and pop-ups.
  • Constant difficulty spikes.
  • Controls take getting used to.
  • Combat early on is messy.

  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessibility - 7/10
  • 8/10
    Length - 8/10
  • 7/10
    Fun Factor - 7/10

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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