Review: City of Brass (Nintendo Switch)

Become a daring thief in the City of Brass, a first-person action adventure from senior BioShock developers. Armed with scimitar and a versatile whip, you’ll lash and slash, bait and trap your way to the heart of an opulent, Arabian Nights-themed metropolis – or face certain death as time runs out.


  • City of Brass has nice graphics.
  • Opening tutorial.
  • 1.4GB Download size.
  • First person roguelike game.
  • Five total characters with a sixth coming soon. The characters are- The fool/Traveler/Soldier/Brigand and Helion.
  • Blessing and Burdens. Here you activate modifiers like less health or stronger hits. This makes loot and the game itself harder or easier.
  • City of Brass can get very addictive.
  • Different enemy types.
  • Weapons- You have a melee weapon and a whip.
  • The whip can stun enemies depending on where you hit them, Hang and swing off hooks hanging in the levels. You can also use it to collect high up loot.
  • Traps are everywhere and are varied from trapdoors to fire to things dropping or enemies popping out.
  • City of Brass has a cool Arabian themed atmosphere.
  • Find new weapons that change your stats/damage.
  • Collect loot to buy things from the many Genies around the world.
  • Genies- Different versions but some are good and some are bad, Some need to be killed in order to harness them whilst others are helpful and sell powerful buffs to the game.
  • Controls- Uses the shoulder button for attacking and whipping.
  • Find and open shortcuts.
  • Big boss fights.
  • Hidden loot and rooms everywhere.
  • RNG.
  • Levels randomize every game.
  • Day/night.
  • City of Brass is fun to play.
  • Environmental hazards everywhere from traps to exploding jars and oil wells.
  • Simple button layout to enable fast reflexes.
  • Earn EXP from your game and use it to buy permanent unlocks and buffs.
  • Some really clever level design.
  • Timer which is always counting down. You earn bonuses for completing levels in a speed run fashion.
  • You have a dodge button which opens up the combat even more.
  • City of Brass has satisfying combat. Every hit feels good.


  • City of Brass has really small text.
  • Slight slowdown.
  • Fewer effects and overall graphics.
  • Only one control layout.
  • Takes a while to get used to the mechanics and the combat.
  • A lot of Genie shops can be within a trap or clipping through walls making it hard or impossible to use them.
  • Doesn’t explain itself very well or set up the whole story.
  • City of Brass has some dubious AI.
  • RNG.
  • Boss fights ramp up quickly and you have little guidance or clue on what needs to be done.
  • EXP is dished out so slowly in small parts.
  • A lot to take in initially.

  • 7/10
    Graphics - 7/10
  • 8/10
    Sound - 8/10
  • 7/10
    Accessability - 7/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


A real solid outing, Its a shame that the Switch version has a noticeable drop in quality, Colours are not as vibrant as other versions but it is fun to play, and just dripping in atmosphere. City of Brass will take you a few stressful attempts as you learn timings and just how good the whip is in combat, But once you master it you can then move on to appreciating the awesome level design taking in tight alleyways to trapped filled labyrinths and open market grounds. I really did fall for the game but the few minor issues I kept getting stopped me from hitting it as hard as I wanted. the EXP is a grind after a while and I had multiple level layouts either be repeated or so close to a previous one it felt the same. Either way, I do recommend this game as it is a real solid roguelike.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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