Review: Claws of Furry (PlayStation 4)
Punch and claw your way through forty fast-paced levels of pure mayhem, while honing your Ninja Cat skills, in order to rescue your Master from the evil claws of an unknown enemy.
- Cool hand drawn cartoon graphics.
- 730.1MB Download size.
- Multi-language support.
- 10 Trophies.
- Three modes- Pussycat mode (dying won’t reset) Arena mode (wave based) and rogue mode (1 life).
- 2D fighting platformer gameplay.
- Opening tutorial.
- Big screen-filling boss battles.
- Actions- Double jump, Slash, Uppercut, and homing hit.
- Can break parts of the scenery.
- Health pickups fall from enemies.
- Can air juggle.
- End of level performance breakdown.
- Quick loading.
- 2-4 Local multiplayer.
- Unlock new characters by playing.
- In MP you can revive/heal each other.
- The best mode is the arena mode as it feels and plays like Smash Bros and full of crazy action.
- Have to unlock arena mode.
- Massive difficulty spikes on boss fights.
- Dying in Pussycat mode resets you back to the level start.
- Music level is default zero.
- Uneventful levels.
- Very repetitive.
- Little reason to play Pussycat mode.
- Levels are extremely short.
- A lot of loading screens.
- Graphics - 7/107/10
- Sound - 7/107/10
- Accessability - 7/107/10
- Length - 7/107/10
- Fun Factor - 6/106/10
Claws of Furry is a game that looks like Smash Bros but plays very different, Ok not strictly true as you can unlock a game mode called arena which plays like Smash Bros but I’m talking the meat of the game. A 2D fighter that is very basic, Levels are short with little fireworks as you go through, Occasionally you will encounter a new enemy and must learn how to deal with them but outside of that and boss battles, Levels all feel the same. Boss fights are challenging and for many parts are over the top challenging. I just c=kept finding myself not caring about the game or what happens, It just doesn’t have enough in it to give it any characteristics or desire to play.