Review: Claybook (Nintendo Switch)

Claybook is a unique world made entirely of clay. Shape your character and the world around you to overcome challenging obstacles.
Pros:
- Claybook has gorgeous clay graphics.
- 1.4GB download size.
- Own in-game achievements.
- Online Leaderboards.
- Invert axis and sensitivity sliders.
- FPS counter on/off.
- Opening tutorial level.
- Claybook has cross-platform sharing content on/off.
- Editor-powerful creator tool. You can upload them as private/friends/public. You can test levels and get a headstart by using one of the 6 presets-rad racer/rocket racer/water management/sandboxes of chocolate/stampede/tricky puzzles.
- Play has 3 modes-create/community levels/playbooks.
- Playbooks (single player) has 5 books with a handful of levels within each. In the Woods, blob and the chocolate factory, greener pastures, candy land, and final frontier.
- Stars- earn up to 3 in a level and stars unlock new levels.
- You play a shape, can morph into other shapes, possess other shapes and do the mission tasks.
- You collect residue/coloring of the ground you roll over.
- Creation/puzzle gameplay.
- Rewind-for when you mess up but also leaves behind a copy of yourself (stamp) this is a neat mechanic.
- Actions-morph shapes possess shapes and you can carve into the world to open it all up.
- Fun as heck to play.
- You have a goal but so much freedom to play how you want.
- Goal-you opens the level goal once you hit 50 percent of the level goal. Obviously going for 100 percent will help get those 3 stars.

Cons:
- No touchscreen support.
- Small text.
- Controls are fiddly in Claybook.
- No jump button.
- Little replayability for the main game portion.
- The camera is extremely awkward to use.
- The kid in the background looks creepy AF.
- Longevity is all dependent on players creating content.
- The music.

