Review: Claybook (Nintendo Switch)

Claybook is a unique world made entirely of clay. Shape your character and the world around you to overcome challenging obstacles.

Pros:

  • Claybook has gorgeous clay graphics.
  • 1.4GB download size.
  • Own in-game achievements.
  • Online Leaderboards.
  • Invert axis and sensitivity sliders.
  • FPS counter on/off.
  • Opening tutorial level.
  • Claybook has cross-platform sharing content on/off.
  • Editor-powerful creator tool. You can upload them as private/friends/public. You can test levels and get a headstart by using one of the 6 presets-rad racer/rocket racer/water management/sandboxes of chocolate/stampede/tricky puzzles.
  • Play has 3 modes-create/community levels/playbooks.
  • Playbooks (single player) has 5 books with a handful of levels within each. In the Woods, blob and the chocolate factory, greener pastures, candy land, and final frontier.
  • Stars- earn up to 3 in a level and stars unlock new levels.
  • You play a shape, can morph into other shapes, possess other shapes and do the mission tasks.
  • You collect residue/coloring of the ground you roll over.
  • Creation/puzzle gameplay.
  • Rewind-for when you mess up but also leaves behind a copy of yourself (stamp) this is a neat mechanic.
  • Actions-morph shapes possess shapes and you can carve into the world to open it all up.
  • Fun as heck to play.
  • You have a goal but so much freedom to play how you want.
  • Goal-you opens the level goal once you hit 50 percent of the level goal. Obviously going for 100 percent will help get those 3 stars.

Cons:

  • No touchscreen support.
  • Small text.
  • Controls are fiddly in Claybook.
  • No jump button.
  • Little replayability for the main game portion.
  • The camera is extremely awkward to use.
  • The kid in the background looks creepy AF.
  • Longevity is all dependent on players creating content.
  • The music.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.