Review: Crash Team Racing Nitro-Fueled (PlayStation 4)

Crash is back in the driver’s seat! Get ready to go fur-throttle with Crash Team Racing Nitro-Fueled. It’s the authentic CTR experience plus a whole lot more, now fully-remastered and revved up to the max.
Pros:
- Gorgeous graphics.
- 15.38gb download size.
- Platinum trophy.
- 4 save slots.
- Tutorial screens and help section.
- 3 modes- Adventure, local arcade, and friends.
- Online-private, public and friends only.
- Local arcade-single race, cup race, battle, time trial, relic race, CTR challenge, and crystal challenge.
- Adventure-open area worlds where you drive to races. After four races face a boss in a 1v1 race and win to unlock the next world. Each race has 3 variants for collectibles-Cup, CTR tokens, and relic. Minimap for the hub World.
- The local play has bot support.
- 3 speedo options including classic and you can swap these on the fly in a race.
- Same bouncy happy soundtrack.
- Can turn off enhanced settings.
- CTR races are racing but you have to collect all 3 letters CTR and finish first.
- Customisation-25 characters each with skin variants, 14 Kart bodies with unique paint designs, wheels, stickers, and overall paint jobs. Randomizer button for the lazy.
- Coins-earn from racing and used to buy items/skins from the pit stop shop where stock rotates.
- 8 Kart set slots.
- 2 control layouts-standard or alternate.
- Unlock items/skins in adventure mode.
- 4 player split-screen support.
- Plays well.
- Informative loading screens.
- A couple of player views.

Cons:
- Over 70 pages of ts and Cs to click through.
- Not the best loading times.
- The huge learning curve on drift boosting.
- Dodgy Ai tactics.
- Cheap boss fights.
- Instances of slowdown.
- Takes ages to grind out coins.
- Some ropey course design.
- Other local players don’t earn trophies.
- Local leaderboard feels a bit redundant.

