Review: Crashbots (PlayStation 4)

Take control of the latest line of robots and test their fighting capabilities, agility, and endurance in various arenas filled with dangerous obstacles, booby traps and enemies.


  • OK graphics.
  • 731.6mb download size.
  • Platinum trophy.
  • Opening tutorial levels.
  • Two game modes-World and endless.
  • Stats screen.
  • Runner gameplay.
  • Actions-move left and right, jetpack and slide.
  • Triggers/traps-squares that change up the game, you can step on a square that speeds you up or stops you.
  • Levels have a 3-star rating.
  • Energy-life can replenish with pickups.
  • Levels have a bonus mission for extra rewards.
  • Stars-collect in the game to unlock new levels.
  • Six worlds-tutorial, factory, forest, Haunted house, wild west, and neon.
  • Earn/unlock new robots by collecting the parts.
  • Cons-found in the game and used to upgrade robot abilities.
  • 4 robots to unlock with each one having unique stats and abilities.
  • Endless mode-pick an unlocked level and go with one life.


  • Only one control scheme.
  • Level retry button is sensitive and badly placed so you accidentally press it.
  • Isometric view can make judgment calls hard.
  • Swapping lanes isn’t a snap like action in say Bit trip, it’s more free form and makes lining up very hard.
  • Long reload/restart.
  • Huge knockback on traps.
  • Same music track over and over.
  • Big hitbox.
  • Lose energy all the time.
  • Tutorial misses out everything outside of gameplay.
  • No leaderboards.
  • Button presses feel delayed.
  • Pop-ups distract you.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 6/10
    Accessibility - 6/10
  • 7/10
    Length - 7/10
  • 7/10
    Fun Factor - 7/10


Crashbots is a game that on the surface looks fun and easy enough to jump into, going for a runner game with dexterity and puzzle elements, it all seems good. Thing is as soon as you start playing it begins to fall apart for the movement is loose and coupled with the view makes even the most basic of jumps or placement a nightmare. Progress is of the tried and tested formula where you collect stars to unlock new ones. That said if you can get past the view and battle long enough to grasp the overzealous controls then you have a very simple low tier runner at best.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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