Review: Cubers Arena (PlayStation 4)

CUBERS: Arena is an electrifying arena brawler/twin-stick slasher game. Play as Baller, a slave fighting his way through an array of gladiators to reclaim his freedom.


  • Chunky cartoon graphics.
  • 2.64gb download size.
  • Platinum trophy.
  • 3 save slots.
  • 3 difficulties-easy, normal and hard. There is a fourth difficulty to unlock Mythic.
  • Aim assist-on/off.
  • Motion blur-on/off.
  • Tutorials-on/off.
  • Online leaderboards.
  • Three modes-campaign/co-op/versus.
  • Main hub-buy new weapons, buy new abilities, and add crystals to weapons for a buff.
  • Arena battler gameplay.
  • Takes place in a Gladiator style arena.
  • Loot drops from matches.
  • Tiered loot drops from common to legendary.
  • Earn upgrade points for your gear.
  • Power-ups and health can spawn in the match.
  • Twin stick controls.
  • Combo counter.
  • Easy to learn controls.
  • Can replay levels.
  • 1-3 star rank system.
  • Local co-op and multiplayer.
  • Earn EXP and level up to access better gear.
  • Unlock replay value for levels like time attack.
  • Big boss fights.
  • The environment can change by spawning in traps and spike pits etc.


  • Very one note with little deviation.
  • Leaderboards feel kind of pointless.
  • No online co-op or multiplayer.
  • Repetitive.
  • Basic character creation.

  • 7/10
    Graphics - 7/10
  • 7/10
    Sound - 7/10
  • 8/10
    Accessibility - 8/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10


Cubers Arena is a gladiatorial style combat game where you face off against waves of enemies and get random loot. As you fight you earn Exp and level up so you can wield better gear. As you battle through you will find upgrade tokens to increase your gear stats and gems that you can socket into items and add buffs or crit chances and the like. It’s a fun game that builds over time, you have a combo counter and power-ups along with health will drop into the arena between waves or sometimes during a wave! I like how they kept it all simple control-wise and added in an easy to read Ui with icons for buttons, the enemy types differ as you progress, the game is split into coliseums and you then have a dozen or so matches and get rewarded 1-3 stars for how you perform. Some levels will unlock bonus modes like time trial and you have online leaderboards. For me, it all played very well and had a clear path but it just never mixed it up enough to make me want to go through it. The path is clear but the bumps are plenty is how I felt. The multiplayer and Co-op are fun but again it’s only local with no online play. It’s a game that feels more like it’s targeted at kids whilst older gamers will tire of the monotony of it all.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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