Review: Danger Zone 2 (PlayStation 4)

Danger Zone 2 takes the crash action out of the Test Area and onto real public roads. A high-speed driving game featuring speed, boost, traffic, and crashes.


  • Decent graphics.
  • 5.46GB Download size.
  • 13 Trophies.
  • Optional training section.
  • Online leaderboards with level and friends filters.
  • Gameplay is Crash Zone from the Burnout games. If you don’t know its where you smash into traffic and rack up huge amounts of damage measured in cash amounts.
  • Drive different vehicles this time round- Take the wheel in F1 cars, Big rig trucks, Taxis and fancy sports car. Each one drives and different.
  • Run up- Know you have a long run up with optional run objectives to help rack up your score, In the run up you can get a better plan worked out and see more of the build up.
  • Levels are bigger and more varied.
  • Two driving views- Bumper or behind the car.
  • Easy to learn controls.
  • Coins- Bronze, Silver and Gold coins are scattered through the level and instantly add cash score to your run.
  • Three regions to drive in with a bonus fourth.
  • Can replay levels.
  • A level score is marked by cash damage and given a Bronze, Silver or Gold reward.
  • Best score is shown for each level.
  • Difficult.
  • Very easy to learn.
  • Smashbreraker- Allows you to explode your car and launch it in the air, You get minor control of it and can use it to change lanes etc, You can earn a smash breaker or/and collect special tokens in the level for instant ones.
  • Decent loading times.


  • Slowdown with a fair bit of screen tearing.
  • Difficult.
  • No instant restarts.
  • Cannot skip levels.
  • Sometimes it feels like your car is made of glass.
  • Few instances of invisible walls.
  • Hard to read the white text of the menu and leaderboard with the colorful backgrounds.

The Numbers:
  • 9/10
    Graphics - 9/10
  • 7/10
    Sound - 7/10
  • 8/10
    Accessability - 8/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


Huge improvement over the first game, Straight away you will notice the visuals have massively improved, We are no longer playing in a weird warehouse simulator, We have actual traffic in actual world locations. We get a handful of locations each one different and offering a new challenge. The core game is still the same as you cause absolute devastation on the highways of the world. It is so easy to get into and play that anyone can join in. The tokens for bonus score is back as well as a new addition, Run up objectives. These grant a huge score bonus and are things like overtaking x amount of cars or hit x checkpoints before the danger zone. Overall its a much tighter experience and out of the two games, this is the superior ones. It just has a few performance issues but aside from that it is a pure arcade fun.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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