Review: Danger Zone (PlayStation 4)

If you’re feeling burnt out by congestion and jammed roads, take the highway to the Danger Zone. Take your revenge on rush hour traffic. This place is a paradise for those who like their driving flame-grilled.


  • Nice graphics.
  • 1.35GB Download speed.
  • Training area.
  • Simple controls.
  • Gamelay is very much a Burnout crash affair. Drive into traffic and rack up a high score.
  • Bronze, Silver, Gold and Platinum level ranks.
  • Cash- Collect cash to increase your score. Collect the cash in order to unlock the gold cash bundle for maximum bonuses. Cash is labelled bronze silver and gold.
  • Online leaderboard support with friend filters.
  • Smashbreaker- Wreck enough cars and you get to detonate an explosive in your car allowing you to move around and cause more mayhem.
  • Hide HUD option for taking screenshots.
  • Clear easy to read UI.
  • Very much a pick up and play title.
  • Even after you stop moving, The repercussions of your actions play out for a short time.
  • 12 Trophies.
  • Arcade experience.
  • Good pass and play party game.
  • 20 scenarios to tackle.


  • If you go out of bounds its instant game over.
  • Constant loading screens even on restarts.
  • No quick retry button.
  • Cannot change view.
  • No music in game.
  • Levels feel more like you have to do them a particular way in order to pass them.
  • The play area feels barren. Its meant to be a generated world for a virtual experience. With no life on the outside of the roads or indeed buildings it is a very cold empty place.
  • Smashbreaker feels weak.
  • Game is too short with only 20 levels to play.


The Numbers:
  • 8/10
    Graphics - 8/10
  • 6/10
    Sound - 6/10
  • 9/10
    Accessability - 9/10
  • 7/10
    Length - 7/10
  • 8/10
    Fun Factor - 8/10


Danger zone is from a group of devs that made the Burnout games so when they announced a Burnout crash style game it all seemed right. The end product however is one of little content and missing so much of the soul that Burnout crash gave us that this feels underwhelming. Its not terrible it is actually fun to play but it doesn’t have much variety, The landscape is cold and empty. Only 20 levels mean you could easily power through it in one sitting. Its a shame as the base core of the game is there. It just needs a lot more for us to do and make it have a lot more heart. I sound harsh but when you have the pedigree that they have working on this, You kind of expect at least a decent title. I will not discourage people from buying it though as like I say they nail the core mechanics, It just needs more life and less loading screens.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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