Review: Dark Quest 2 (PlayStation 4)

Dark Quest 2

Dark Quest 2 is a turn-based RPG where you control a party of heroes on your epic quest to defeat the evil sorcerer and his minions.

Pros:

  • Nice hand-drawn graphics.
  • 1.71gb download size.
  • Adventure gameplay.
  • Hero Quest inspired.
  • 3 save slots.
  • Three difficulties-easy, normal and hardcore.
  • The village is your hub and here you can buy items/gear, resurrect fallen characters, learn new spells/attacks and sell loot.
  • Your party is made up of 3 adventurers and you ha e full control on who to pick. Select the move order and you are good to go.
  • Gold-found in-game and from selling loot.
  • The map is like a world map and you select your route each step.
  • The minimap in game.
  • Six characters to unlock total-Knight, Dark Monk, Archer, Wizard, Warrior, and Dwarf.
  • Turn-based combat.
  • A grid on the level floor.
  • Events like traps can be triggered but depend on your character’s perception.
  • Set the walking speed.
  • Fast loading.
  • Stats breakdown for each character.
  • Very easy to get in to.
  • Hidden areas and routes.
  • Full team control.
  • Cool death animations.
  • Action bar for using special attacks/items etc and is clearly labeled.
  • Local two players support.
  • Camera-Far, close and normal and can be toggled.
  • Leans into the Hero Quest/Dungeons and Dragons ruleset with stats affecting the game like perception, combat, searching corpses.

Dark Quest 2

Cons:

  • No Platinum trophy.
  • Not all actions register properly.
  • Music doesn’t fit the atmosphere.
  • Cannot share items.
  • Constant difficulty spikes.
  • No clear action point counter to help plan.
  • Combat has a lot of blocking which is boring and drags the fights on to long.
  • Minimap is no real help.
  • Screen gets cluttered.
  • Hard to see movement markers.
  • RNG masterclass.
  • The camera falls apart thanks to the angles and for shadowing.
  • Slow cursor speed.
  • Analog control is hard work.

Dark Quest 2

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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