Review: Dark Souls: Remastered (Nintendo Switch)
Then, there was fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran for the first time on Nintendo Switch with Dark Souls: Remastered Nintendo Switch.
- Grim dark Gothic graphics.
- 4.0GB Download size.
- Action RPG gameplay.
- Amiibo support.
- Can rebind controls.
- Opens with a tutorial area with optional messages.
- Decent loading times.
- Massive boss fights.
- Basic character creator, Choose a class, base stats and pick a couple of starting items all of which are described in the menu.
- Amazing level design.
- Open world with all areas interconnected in many ways.
- Bonfires- Can save/level up/respawn enemies from here and act like a checkpoint as you spawn here upon death.
- New game plus support, Keep your gear and face harder enemies and new game plus goes higher and higher each time giving better loot/rewards.
- Online- Co-op both with randoms or with friends. Can also be invaded by other players and initiate PVP.
- Hauntingly memorable soundtrack.
- Many secrets to find from shortcuts to loot to hidden areas.
- Free reign as you can go anywhere you want within reason. No set path.
- Satisfying combat both melee and magic based. You learn enemy patterns and block/dodge/roll around and counter.
- Souls- Earned/found and is used to buy from shops and level up your character.
- Death- You drop all souls and have one life to retrieve them or they are lost forever.
- Full camera control.
- Many enemy types.
- Includes all previous DLC.
- Third person view.
- Such an alluring world full of dread and intrigue, You cannot help but take in all its awe and grime.
- A solid crafting system that involves using soul stones from boss fights. Aside from that you can upgrade weapons and magic, Learn new spells and miracles.
- Possible to kill NPC.
- Messages can be left behind by yourself and other players.
- Can see player ghosts real-time watching other players run around.
- Pro controller support.
- Blood stains- Interact with these and see a short replay of how that player died.
- Clear easy to understand UI and inventory system.
- A lot of trial and error that serves to make you a better player.
- Users a stamina system for running, climbing and taking hits whilst blocking.
- An online subscription is needed which is fine but you get a horrible pop up at the begininng which slows down the initial load. With no online sub, you miss out on messages left by other players, invasions, and co-op.
- No touchscreen support.
- Cannot pause the game.
- After closing the game down you get a long notification box where the Switch cannot be used until it has finished.
- A slight slowdown in places but a lot better than expected.
- Combat is a tough mistress to tame.
- Bosses are really tough.
- Little help or guidance and even more so if playing offline.
- Graphics - 9/109/10
- Sound - 9/109/10
- Accessability - 9/109/10
- Length - 9/109/10
- Fun Factor - 10/1010/10
I have played a lot of Dark Souls on a lot of devices. The biggest fear going in was always going to be performance. I mean the game got better over time on Steam but man it was rough for a long time. With The Switch delay, you hope it ironed it all out to make a solid experience. I can report back that this, in fact, the truth of it all, Dark Souls on Nintendo Switch works really well, Performance is on the whole, Very solid in both docked and undocked. Having a game of this scale in your hands feels like Witchcraft, Its like I am on a Steam enabled handheld, Crazy times. Ok so this version of Dark Souls does indeed run well, Includes all previous DLC which adds many more hours of content, It has all the online features as long as you are willing to pay extra for that. All said I am so impressed with this port and have already matched my playtime on other devices, Its even more addictive having it handheld. When I feel like stepping it up I just go on the big screen and hook up my pro controller. Such a good job and well worth the wait.