Review: Death Road to Canada (PlayStation 4)

Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!


  • Pixel graphics with a modern look.
  • 215.6MB Download size.
  • Opening tutorial area.
  • Plays like an adventure game with an “Organ Trail” influenced overlay.
  • Random levels/locations/characters/events everytime you play.
  • Create your own characters with a powerful and in-depth creator setting options like appearance, traits.
  • Easy control layout.
  • Recruit team members.
  • Team management where you can swap out weapons and set who does what and who you play as.
  • Wide selection of weapons from guns to bats to food.
  • Stop at locations and scavenge for food and resources.
  • Open areas with multiple areas/routes and layouts.
  • You get a brief description of zombie activity in the area before you decide where to investigate.
  • Different zombie types like fast runners, Big tanks, and grabbers.
  • Every weapon attacks differently like attack speed and damage.
  • Pick up and throw items.
  • Video options- Static overlay and scanlines.
  • Rare events and weapons can happen.
  • Many car types which are cool.
  • Day/night cycle with weather effects like rain.
  • Difficult.
  • Really cool animations.
  • Zombies will attempt to grab you so you have time to dodge and judge attacks.
  • Impressive on screen number of zombies.
  • Tense atmosphere.
  • Lose members as they die.
  • You have to do random events and make choices like attacking, defending or kicking someone out of the team.
  • Icons will stand for the many emotions your characters will feel and slowly reveal themselves and your rating in that particular mood which can affect decisions and how a player acts.
  • Trader camps to trade resources.
  • Local two player drop-in/out co-op.
  • Unlock permanent loot from this special area.
  • One of the better zombie games.


  • The tutorial is very sparse.
  • Difficult.
  • RNG dependant.
  • Random if AI partners will help.
  • Some areas are dead of a resolution like a true reason to be there in the first place.
  • Mood system is not that straightforward.

The Numbers:
  • 8/10
    Graphics - 8/10
  • 7/10
    Sound - 7/10
  • 7/10
    Accessability - 7/10
  • 8/10
    Length - 8/10
  • 8/10
    Fun Factor - 8/10


A cool little game and a must for zombie fans. The whole scavenging part of the game is absolutely nailed and has such a tense frantic feel to it. The random nature of the traveling an interacting with your team is straight out of Organ trail, Not a bad thing at all as it takes but also builds upon it and has you dealing with a lot more variety and choice than ever before. Local co-op is nice but online would of been a lot better. In short, it is a decent game that nails the atmosphere but RNG can ruin the game before it begins.

Jim Smale

Gaming since the Atari 2600, I enjoy the weirdness in games counting Densha De Go and RC De Go as my favourite titles of all time. I prefer gaming of old where buying games from a shop was a thing, Being social in person was a thing. Join me as I attempt to adapt to this new digital age!

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