Review: Death Road to Canada (PlayStation 4)
Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!
- Pixel graphics with a modern look.
- 215.6MB Download size.
- Opening tutorial area.
- Plays like an adventure game with an “Organ Trail” influenced overlay.
- Random levels/locations/characters/events everytime you play.
- Create your own characters with a powerful and in-depth creator setting options like appearance, traits.
- Easy control layout.
- Recruit team members.
- Team management where you can swap out weapons and set who does what and who you play as.
- Wide selection of weapons from guns to bats to food.
- Stop at locations and scavenge for food and resources.
- Open areas with multiple areas/routes and layouts.
- You get a brief description of zombie activity in the area before you decide where to investigate.
- Different zombie types like fast runners, Big tanks, and grabbers.
- Every weapon attacks differently like attack speed and damage.
- Pick up and throw items.
- Video options- Static overlay and scanlines.
- Rare events and weapons can happen.
- Many car types which are cool.
- Day/night cycle with weather effects like rain.
- Really cool animations.
- Zombies will attempt to grab you so you have time to dodge and judge attacks.
- Impressive on screen number of zombies.
- Tense atmosphere.
- Lose members as they die.
- You have to do random events and make choices like attacking, defending or kicking someone out of the team.
- Icons will stand for the many emotions your characters will feel and slowly reveal themselves and your rating in that particular mood which can affect decisions and how a player acts.
- Trader camps to trade resources.
- Local two player drop-in/out co-op.
- Unlock permanent loot from this special area.
- One of the better zombie games.
- The tutorial is very sparse.
- RNG dependant.
- Random if AI partners will help.
- Some areas are dead of a resolution like a true reason to be there in the first place.
- Mood system is not that straightforward.
- Graphics - 8/108/10
- Sound - 7/107/10
- Accessability - 7/107/10
- Length - 8/108/10
- Fun Factor - 8/108/10
A cool little game and a must for zombie fans. The whole scavenging part of the game is absolutely nailed and has such a tense frantic feel to it. The random nature of the traveling an interacting with your team is straight out of Organ trail, Not a bad thing at all as it takes but also builds upon it and has you dealing with a lot more variety and choice than ever before. Local co-op is nice but online would of been a lot better. In short, it is a decent game that nails the atmosphere but RNG can ruin the game before it begins.