Review: Deep Space Rush (PlayStation 4)
Are you ready to protect the space stations from biological threats? Then grab your gun, jump into your ship, and prepare for lift-off.
Pros:
- 8-bit style graphics.
- 46.61mb download size.
- Platinum trophy.
- Cross-buy with Playstation Vita.
- Separate trophy lists.
- Tutorial pop up at the start.
- Controls-jump and shoot.
- Roguelike shooter gameplay.
- Coins-collect in-game.
- Store-spend coins on guns and upgrades. Should note this is permanent unlocks.
- Level up guns by spending coins, it increases power/ammo.
- Guns you own are randomly put in the levels.
- Fast loading times.
- A lot of replayability.
- Easy Platinum.
- Simple to play.
- Levels are split into sectors.
- A handful of enemy types.
Cons:
- It doesn’t tell you that you have a double jump.
- No story.
- No score.
- No hook.
- Just run and gun.
- The shop doesn’t describe guns.
- Only a few enemy types.
- Minimal level design.
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7/10
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6/10
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8/10
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6/10
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8/10
Summary
Deep Space Rush is a run and gun game, levels are randomized every run. Collect coins and buy/upgrade new guns and health. The platinum trophy took less than half an hour to unlock. The game has a good idea but lacks any sustainability and resorts to just running to the left or right collecting coins, in fact, I did a lot of runs without even shooting meaning the platinum takes even less time really. I wanted a reason to stay playing it but the guns are boring, enemies are the same over and over and you just flat out have no desire to play. In short, it’s a cool idea but is a game you clock in half-hour.